Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,628online PAX32,585playing OCC2,817with players WIPED 3H70
MODModded traffic
Callsign

OCT4604=

[Octagrama] Latam X2 | TEAM 8

Online SA 159.112.138.116:28081 checked 6m ago

2x weekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 3
Rank#4,604top 21% · #139 in SA
Last wipe20d agoweekly schedule
Next wipe1hThu 29 Oct, 07:43 UTC
Track history

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 21% of all ranked servers, top 58% in SA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 07:43 UTC, in 1h.

Its weekly schedule tag · low confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 1hThu 29 Oct, 07:43 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 14d 1hThu 12 Nov, 07:43 UTC
  4. 21d 1hThu 19 Nov, 07:43 UTC
  5. 28d 1hThu 26 Nov, 07:43 UTC
  6. 35d 13hThu 3 Dec, 19:00 UTCFW
  7. 42d 1hThu 10 Dec, 07:43 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:43 UTC20d ago 4 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign LTM055SA · groups of 8+ · 2x · weekly · 33 on average [LATAM] LUNARUST X2 | 25/10 Wipe
    Players 0/100
  2. 02MOD
    Callsign LTM018SA · no group limit · 2x · weekly · 4 on average [BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10
    Players 1/125
  3. 03MOD
    Callsign RSN647SA · groups of 8+ · 2x · weekly · 2 on average [BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP Mensal
    Players 0/40
  4. 04MOD
    Callsign LVS030SA · groups of 8+ · 2x · weekly · 2 on average Modded 2x | LIVESTOCK UPDATE | MAPWIPE 26.10 RUSTERZ.COM
    Players 0/369
  5. 05COM
    Callsign LTM017SA · groups of 8+ · 2x · weekly · 2 on average [LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVP
    Players 1/100
  6. 06MOD
    Callsign LTM205SA · groups of 12+ · 2x · monthly · 6 on average [BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10
    Players 2/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [Octagrama] Latam X2 | TEAM 8 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [Octagrama] Latam X2 | TEAM 8: 2x Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which tags does [Octagrama] Latam X2 | TEAM 8 carry, and what do they mean?

The game's server browser reads these tags from [Octagrama] Latam X2 | TEAM 8: gmvanilla (Game mode): Vanilla survival is the mode; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; SA (South America): In the server browser it is listed under South America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on [Octagrama] Latam X2 | TEAM 8 on wipe day?

The average peak across recent wipes: 4 players. 42 hours after the latest wipe, the crowd peaked.

On what schedule does [Octagrama] Latam X2 | TEAM 8 wipe?

[Octagrama] Latam X2 | TEAM 8's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Thursday 29 October at 07:43 UTC is when the next wipe falls due. This world has been running 20 days 22 hours. A weekly wipe schedule is published in its tags.

Server Details

What is the uptime on [Octagrama] Latam X2 | TEAM 8, and is it online?

[Octagrama] Latam X2 | TEAM 8 is up and online at this moment. About 12 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 3 October 2026.

Which Rust build is [Octagrama] Latam X2 | TEAM 8 running?

Rust network protocol 2635 and build 168909 is the build on [Octagrama] Latam X2 | TEAM 8; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on [Octagrama] Latam X2 | TEAM 8?

Server fps held an average of 173 across the last 48 hours, never below 115. Maximum entities carried: 51,660, from buildings and deployables to everything else. Memory peaked at 2,906 MB. Players feel lag when fps drops and the entity count climbs.

What location is [Octagrama] Latam X2 | TEAM 8 hosted in?

In South America, under its SA tag, is where [Octagrama] Latam X2 | TEAM 8 lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 159.112.138.116:28081.

Player Count

What is the player count on [Octagrama] Latam X2 | TEAM 8?

Tracking [Octagrama] Latam X2 | TEAM 8: 0 of 150 slots filled. Over seven days: average 0, peak 3 players. At 02:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does [Octagrama] Latam X2 | TEAM 8 sit in the server rankings?

Top 21% of all ranked servers and #139 in South America: [Octagrama] Latam X2 | TEAM 8 ranks #4,604 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [Octagrama] Latam X2 | TEAM 8?

2x gather is what [Octagrama] Latam X2 | TEAM 8 runs, going by its name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on [Octagrama] Latam X2 | TEAM 8?

A procedural map of size 3,000 runs on [Octagrama] Latam X2 | TEAM 8, generated by the game from seed 1487986367. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join [Octagrama] Latam X2 | TEAM 8?

Open the console in Rust with F1 after starting the game, then type client.connect 159.112.138.116:28081. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.gamehost.cl/.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,^v,SA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp150
Max players Capacity: 150 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

SA
South America In the server browser it is listed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.