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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,648online PAX32,263playing OCC2,789with players WIPED 3H72
MODModded traffic
Callsign

ETR9645=

ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection

Online NA 158.69.25.151:28015 checked 6m ago

2x monthly wipes moddedcarbon
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#9,645top 43% · #1255 in NA
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe · high confidence

usual gap2.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 1 – running 0
Tue 29 Sep, 12:31 UTC29d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 371 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 114/150
  2. 02MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 151 on average US Limitless 2x Monthly Main | No BP Wipes | x2
    Players 149/200
  3. 03MOD
    Callsign SPN010NA · groups of 8+ · 2x · monthly · 8 on average [US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes
    Players 0/67
  4. 04MOD
    Callsign LMT017NA · groups of 12+ · 2x · monthly · 8 on average US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly
    Players 15/200
  5. 05MOD
    Callsign EXL013NA · groups of 12+ · 2x · monthly · 6 on average Exile.gg | US 2x Monthly | 12 Max
    Players 4/50
  6. 06MOD
    Callsign EMB015NA · groups of 8+ · 2x · monthly · 5 on average [US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes
    Players 3/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?

These Rust Tracker lists carry ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection: 2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the tags mean that ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection is listed under?

The game's server browser reads these tags from ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who operates ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?

The eternalsinrust.com hostname on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection stands alone: no other server we track uses it.

Wipe Times

What happens on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection wipe?

The only wipe at ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 9 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

Is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection up, and how does its uptime hold?

ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection is up and online at this moment. By its own uptime figure, the last restart was roughly 16 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection on?

Rust network protocol 2635 and build 168909 on Linux is what ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection runs. To join, your game must be on the same protocol; Steam handles the update.

Is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection holding performance?

Server fps held an average of 127 across the last 48 hours, never below 4. Peak entity count: 135,343, covering buildings, deployables and all else in the world. Memory peaked at 4,502 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection hosted in?

In North America, under its NA tag, is where ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 158.69.25.151:28015.

Population

Is ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection busy?

ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection is at 0 players, capacity 100. Over seven days: average 0, peak 1 players. Peak traffic in the last 48 hours came at 08:00 UTC, averaging 1 players.

What rank does ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection carry among Rust servers?

Top 43% of all ranked servers and #1,255 in North America: ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection ranks #9,645 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?

The name says it: ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?

A procedural map of size 4,200 runs on ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: EternalSinRust Custom Map.

How to Join

Which steps join ETERNALSINRUST NA 2x | Solo | Monthly | Offline Protection?

To connect: start Rust, press F1, enter client.connect 158.69.25.151:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.