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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,707online PAX53,453playing OCC3,353with players WIPED 3H136
COMCommunity traffic
Callsign

TST15409=

Testing server - No joining

Online 158.174.26.133:28015 checked 8m ago

carbon
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 08:02 UTC15d ago 0 – running 0
Mon 12 Oct, 01:27 UTC15d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 430/525
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 336 on average Rustoria.co - EU Main
    Players 25/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 333 on average Rusty Moose |EU Main|
    Players 45/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 195/275
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 76/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 263 on average Rustafied.com - EU Friday
    Players 89/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Testing server - No joining?

On Rust Tracker, Testing server - No joining sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.

How should you read the tags on Testing server - No joining?

Listed for the server browser to read, Testing server - No joining publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on Testing server - No joining when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

When does Testing server - No joining wipe?

Testing server - No joining's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 15 days 16 hours.

Location and Status

Is Testing server - No joining up, and how does its uptime hold?

Testing server - No joining is up and online at this moment. 144 of 168 hours up over the last 7 full days: 86% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Testing server - No joining?

Confirmed for Testing server - No joining: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Testing server - No joining in?

Nothing on region from Testing server - No joining; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 158.174.26.133:28015.

Population

How many players are on Testing server - No joining right now?

Tracking Testing server - No joining: 0 of 10 slots filled. Seven-day average for this server: 0 players.

How does Testing server - No joining compare in the rankings?

Top 69% of all ranked servers, and #15,409 on seven-day player hours: Testing server - No joining.

Map and Rules

Which settings and rules are confirmed on Testing server - No joining?

No gather rate appears in Testing server - No joining's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on Testing server - No joining?

Generated by the game: the procedural map on Testing server - No joining.

How to Join

What is the way to join Testing server - No joining?

To connect: start Rust, press F1, enter client.connect 158.174.26.133:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.