TST15409=
Testing server - No joining
Online 158.174.26.133:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:02 UTC15d ago | 0 | – | running | 0 |
| Mon 12 Oct, 01:27 UTC15d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 430/525
-
02COMPlayers 25/250
-
03COMPlayers 45/250
-
04COMPlayers 195/275
-
05COMPlayers 76/200
-
06COMPlayers 89/150
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Testing server - No joining?
On Rust Tracker, Testing server - No joining sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
How should you read the tags on Testing server - No joining?
Listed for the server browser to read, Testing server - No joining publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on Testing server - No joining when wipe day lands?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
When does Testing server - No joining wipe?
Testing server - No joining's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 15 days 16 hours.
Location and Status
Is Testing server - No joining up, and how does its uptime hold?
Testing server - No joining is up and online at this moment. 144 of 168 hours up over the last 7 full days: 86% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Testing server - No joining?
Confirmed for Testing server - No joining: Rust network protocol 2634 and build 167781, Windows. The same protocol is required to join, and Steam updates it for you.
Which location is Testing server - No joining in?
Nothing on region from Testing server - No joining; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 158.174.26.133:28015.
Population
How many players are on Testing server - No joining right now?
Tracking Testing server - No joining: 0 of 10 slots filled. Seven-day average for this server: 0 players.
How does Testing server - No joining compare in the rankings?
Top 69% of all ranked servers, and #15,409 on seven-day player hours: Testing server - No joining.
Map and Rules
Which settings and rules are confirmed on Testing server - No joining?
No gather rate appears in Testing server - No joining's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Testing server - No joining?
Generated by the game: the procedural map on Testing server - No joining.
How to Join
What is the way to join Testing server - No joining?
To connect: start Rust, press F1, enter client.connect 158.174.26.133:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.