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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,767online PAX60,429playing OCC3,522with players WIPED 3H133
COMCommunity traffic
Callsign

SHC15339=

A Shockbyte x Discord Production Rust Server

Online 157.85.95.241:27905 checked 6m ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 416/500
  2. 02COM
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    Players 277/300
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 295 on average Rusty Moose |EU Main|
    Players 42/250
  4. 04COM
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    Players 35/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 75/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 94/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry A Shockbyte x Discord Production Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 7 days 11 hours.

Server Details

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Right now A Shockbyte x Discord Production Rust Server is online. About 7 days 9 hours ago it restarted last, based on reported uptime. 100% uptime over the last 6 full days, with 144 of 144 hours up. First contact for Rust Tracker: 21 October 2026.

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on A Shockbyte x Discord Production Rust Server?

Average server fps over the last 48 hours: 252, with a low of 237. Buildings, deployables and the rest of the world took it to a maximum of 8,075 entities. Memory peaked at 3,352 MB. A climbing entity count and low fps are what register as lag for players.

What location is A Shockbyte x Discord Production Rust Server hosted in?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.95.241:27905.

Player Count

What is the player count on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is at 0 players, capacity 40. Seven-day average for this server: 0 players.

What rank does A Shockbyte x Discord Production Rust Server carry among Rust servers?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #15,339, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is A Shockbyte x Discord Production Rust Server on?

Generated by the game from seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server measures 1,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto A Shockbyte x Discord Production Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.95.241:27905 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.