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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,904online PAX91,721playing OCC4,063with players WIPED 3H167
COMCommunity traffic
Callsign

SHC15388=

A Shockbyte Rust Server

Online 157.85.95.151:26832 checked 7m ago

Clearance · join
Players now 0/ 6 0% full
7-day average0peak –
Rank#15,388top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:27 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 784/825
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 347 on average Rustoria.co - EU Main
    Players 50/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 342 on average Rusty Moose |EU Main|
    Players 125/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 463/500
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 281 on average Rustoria.co - EU East Medium
    Players 268/300
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 258 on average Rustafied.com - EU Friday
    Players 196/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does A Shockbyte Rust Server carry, and what do they mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): Slots: 6; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on A Shockbyte Rust Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 31 hours after it.

Which wipe times are confirmed for A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 14 days 2 hours.

Server Details

What is the uptime on A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server is online. About 14 days ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does A Shockbyte Rust Server run?

Average server fps over the last 48 hours: 178, with a low of 117. Buildings, deployables and the rest of the world took it to a maximum of 48,476 entities. Memory peaked at 4,937 MB. A climbing entity count and low fps are what register as lag for players.

Where does A Shockbyte Rust Server sit?

Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.95.151:26832.

Player Count

Is A Shockbyte Rust Server busy?

A Shockbyte Rust Server is at 0 players, capacity 6. The last seven days put it at 0 players on average.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #15,388, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 3,000, seed 50000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.95.151:26832. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp6
Max players Slots: 6.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.