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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,866online PAX94,541playing OCC3,878with players WIPED 3H396
COMCommunity traffic
Callsign

SHC15344=

A Shockbyte x Discord Production Rust Server

Online 157.85.95.148:21511 checked 12m ago

Clearance · join
Players now 0/ 125 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include A Shockbyte x Discord Production Rust Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does A Shockbyte x Discord Production Rust Server wipe?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 19 days 17 hours.

Server Details

What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?

A Shockbyte x Discord Production Rust Server is up and online at this moment. The uptime it reports puts the last restart about 3 days 3 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 9 October 2026.

Which Rust version is confirmed on A Shockbyte x Discord Production Rust Server?

Confirmed for A Shockbyte x Discord Production Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does A Shockbyte x Discord Production Rust Server run?

Server fps held an average of 236 across the last 48 hours, never below 224. Buildings, deployables and the rest of the world took it to a maximum of 8,299 entities. Memory peaked at 2,534 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is A Shockbyte x Discord Production Rust Server hosted in?

Nothing on region from A Shockbyte x Discord Production Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.95.148:21511.

Population

Is A Shockbyte x Discord Production Rust Server busy?

Tracking A Shockbyte x Discord Production Rust Server: 0 of 125 slots filled. The last seven days put it at 0 players on average.

Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?

Top 69% of all ranked servers, and #15,344 on seven-day player hours: A Shockbyte x Discord Production Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

Nothing in A Shockbyte x Discord Production Rust Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is A Shockbyte x Discord Production Rust Server on?

Generated by the game from seed 50000, the procedural map on A Shockbyte x Discord Production Rust Server measures 1,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join A Shockbyte x Discord Production Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.95.148:21511 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp125
Max players Slots: 125.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.