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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,582online PAX33,161playing OCC2,855with players WIPED 3H65
COMCommunity traffic
Callsign

SHC15423

A Shockbyte Rust Server

Offline 157.85.94.73:25959 checked 1d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123406:0011:0015:0020:0000:0005:00

Hourly average and peak, UTC.

Server performance

010020030040006:0011:0015:0020:0000:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:34 UTC24d ago 2 – running 2
Fri 2 Oct, 06:41 UTC25d ago 2 – 1 days 0
Sat 26 Sep, 16:40 UTC31d ago 2 halved by day 4 5.6 days 1
Mon 14 Sep, 04:36 UTC44d ago 2 halved by day 1 12.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that A Shockbyte Rust Server is listed under?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on A Shockbyte Rust Server on wipe day?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2.5 the crowd dropped below half where it did not hold.

When does A Shockbyte Rust Server wipe?

Wipe times at A Shockbyte Rust Server are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 21 hours since this world was made.

Server Details

How reliable is A Shockbyte Rust Server, and is it online now?

Offline now, A Shockbyte Rust Server was last seen 24 hours ago. The uptime it reports puts the last restart about 19 hours ago. 150 of 168 hours up over the last 7 full days: 89% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on A Shockbyte Rust Server?

For the last 48 hours it averaged 204 server fps; the floor was 173. Peak entity count: 48,842, covering buildings, deployables and all else in the world. Memory peaked at 3,545 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is A Shockbyte Rust Server in?

Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.94.73:25959.

Player Count

How many players are on A Shockbyte Rust Server right now?

Last seen 24 hours ago; A Shockbyte Rust Server is offline at present. Seven-day average for this server: 0 players.

What rank does A Shockbyte Rust Server carry among Rust servers?

Top 69% of all ranked servers, and #15,423 on seven-day player hours: A Shockbyte Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on A Shockbyte Rust Server?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.94.73:25959 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.