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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,875online PAX97,136playing OCC3,915with players WIPED 3H398
COMCommunity traffic
Callsign

SHC15281

A Shockbyte Rust Server

Offline 157.85.94.11:29310 checked 10d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,281top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct14 Oct20 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:09 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 427/500
  2. 02COM
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    Players 455/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 975/1000
  4. 04COM
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    Players 60/100
  5. 05COM
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    Players 990/1000
  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does A Shockbyte Rust Server carry, and what do they mean?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on A Shockbyte Rust Server on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for A Shockbyte Rust Server?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 14 days 2 hours.

Location and Status

Is A Shockbyte Rust Server up, and how does its uptime hold?

Offline: A Shockbyte Rust Server confirmed offline, last seen 10 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 25 September 2026.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Steam updates it for you; your game must share the protocol to join.

What location is A Shockbyte Rust Server hosted in?

Region: none published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.94.11:29310.

Player Count

Is A Shockbyte Rust Server busy?

Offline now for A Shockbyte Rust Server, last seen 10 days 12 hours ago.

How does A Shockbyte Rust Server compare in the rankings?

Seven-day player hours put A Shockbyte Rust Server at #15,281, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.94.11:29310 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.