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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,595online PAX34,229playing OCC2,837with players WIPED 3H65
COMCommunity traffic
Callsign

DNO7143

Don't touch my terry

Offline 157.85.93.221:28015 checked 1d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#7,143top 32%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123405:0007:0009:0010:0012:0014:00

Hourly average and peak, UTC.

Server performance

05010015020005:0007:0009:0010:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 17:14 UTC11d ago 1 – running 0
Tue 6 Oct, 20:20 UTC21d ago 2 held half 9.9 days 2
Mon 5 Oct, 19:06 UTC22d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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    Players 18/250
  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Don't touch my terry?

Community servers, no tags — the Rust Tracker lists that include Don't touch my terry. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that Don't touch my terry is listed under?

The game's server browser reads these tags from Don't touch my terry: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Don't touch my terry on wipe day?

The average peak across recent wipes: 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does Don't touch my terry wipe?

No next wipe to predict for Don't touch my terry, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 11 days 11 hours.

Location and Status

How reliable is Don't touch my terry, and is it online now?

Tracking shows Don't touch my terry offline as of now, last seen 38 hours ago. By its own uptime figure, the last restart was roughly 12 hours ago. 73% uptime over the last 7 full days, with 122 of 168 hours up. First contact for Rust Tracker: 5 October 2026.

Which Rust build is Don't touch my terry running?

Rust network protocol 2635 and build 168909 is the build on Don't touch my terry; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Don't touch my terry holding performance?

Server fps held an average of 106 across the last 48 hours, never below 80. Maximum entities carried: 104,786, from buildings and deployables to everything else. It drew as much as 4,069 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is Don't touch my terry in?

Region: none published by Don't touch my terry. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.93.221:28015.

Population

What is the player count on Don't touch my terry?

Offline: Don't touch my terry, last seen 38 hours ago. Seven-day average 0 players; peak 2.

How does Don't touch my terry compare in the rankings?

On player hours over seven days, Don't touch my terry ranks #7,143, inside the top 32% of all ranked servers.

Settings

Which settings and rules are confirmed on Don't touch my terry?

Nothing in Don't touch my terry's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Don't touch my terry?

Generated by the game from seed 50000, the procedural map on Don't touch my terry measures 4,200. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Don't touch my terry?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.93.221:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.