SHC15341=
A Shockbyte Rust Server
Online 157.85.93.214:26564 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 171/250
-
02COMPlayers 177/200
-
03COMPlayers 18/250
-
04COMPlayers 14/250
-
05COMPlayers 16/100
-
06COMPlayers 87/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that A Shockbyte Rust Server is listed under?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for A Shockbyte Rust Server?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 7 days 2 hours.
Location and Status
Is A Shockbyte Rust Server up, and how does its uptime hold?
Tracking shows A Shockbyte Rust Server online as of now. By its own uptime figure, the last restart was roughly 7 days 1 hours ago. Uptime stood at 99% for the last 6 full days, 143 of 144 hours online. The first sighting by Rust Tracker was 22 October 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Rust network protocol 2634 and build 167781 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
Is A Shockbyte Rust Server holding performance?
Average server fps over the last 48 hours: 251, with a low of 233. Peak entity count: 8,166, covering buildings, deployables and all else in the world. Peak memory use: 3,980 MB. A climbing entity count and low fps are what register as lag for players.
Where does A Shockbyte Rust Server sit?
Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.93.214:26564.
Player Count
What is the player count on A Shockbyte Rust Server?
Tracking A Shockbyte Rust Server: 0 of 40 slots filled. Across the past seven days, 0 players on average.
Where does A Shockbyte Rust Server sit in the server rankings?
Seven-day player hours put A Shockbyte Rust Server at #15,341, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
A procedural map of size 1,500 runs on A Shockbyte Rust Server, generated by the game from seed 50000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.93.214:26564. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.