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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,722online PAX61,093playing OCC3,368with players WIPED 3H184
COMCommunity traffic
Callsign

SHC15323=

A Shockbyte Rust Server

Online 157.85.92.131:26044 checked 11m ago

Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:16 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 453/475
  2. 02COM
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    Players 364/375
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 43/250
  4. 04COM
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    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 52/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 243 on average Rustoria.co - EU East Medium
    Players 151/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include A Shockbyte Rust Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): 75 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169075 (Build): The game build is 169075; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on A Shockbyte Rust Server when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 23 days 14 hours.

Location and Status

What is the uptime on A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server is online. About 2 days 20 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 169075 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does A Shockbyte Rust Server run?

Server fps held an average of 232 across the last 48 hours, never below 220. Peak entity count: 31,000, covering buildings, deployables and all else in the world. Memory peaked at 3,313 MB. A climbing entity count and low fps are what register as lag for players.

What location is A Shockbyte Rust Server hosted in?

No region is published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.92.131:26044.

Player Count

Is A Shockbyte Rust Server busy?

Slots 75; players on board 0: that is A Shockbyte Rust Server now. The last seven days put it at 0 players on average.

What rank does A Shockbyte Rust Server carry among Rust servers?

Seven-day player hours put A Shockbyte Rust Server at #15,323, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 2,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.92.131:26044 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players 75 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs169075
Build The game build is 169075.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.