DRR15960
Dry Creek Modded
Offline 157.85.91.63:23637 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 35/700
-
02MODPlayers 11/1000
-
03MODPlayers 6/1000
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04MODPlayers 49/1000
-
05MODPlayers 81/700
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Filters
Where does Dry Creek Modded appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Dry Creek Modded: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Dry Creek Modded?
These tags are published by Dry Creek Modded for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
On what schedule does Dry Creek Modded wipe?
The next wipe at Dry Creek Modded is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 43 days 19 hours. Its tags carry a monthly wipe schedule.
Server Details
Is Dry Creek Modded up, and how does its uptime hold?
Offline now, Dry Creek Modded was last seen 20 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 14 September 2026.
Which Rust build is Dry Creek Modded running?
Rust network protocol 2633 and build 165217 is the build on Dry Creek Modded; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does Dry Creek Modded sit?
No region is published by Dry Creek Modded. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.91.63:23637.
Player Count
What is the player count on Dry Creek Modded?
Offline: Dry Creek Modded, last seen 20 days 16 hours ago.
How does Dry Creek Modded compare in the rankings?
Top 71% of all ranked servers, and #15,960 on seven-day player hours: Dry Creek Modded.
Settings
Which settings and rules are confirmed on Dry Creek Modded?
The name of Dry Creek Modded carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.
What map is Dry Creek Modded on?
The map on Dry Creek Modded is procedural, size 3,000, seed 50000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join Dry Creek Modded?
To connect: start Rust, press F1, enter client.connect 157.85.91.63:23637 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2633,^z,^y,^m,gmrust,cs165217,ts8
Game
gmrust
mp75
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.