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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,685online PAX51,425playing OCC3,180with players WIPED 3H127
COMCommunity traffic
Callsign

DSC15335=

Disclaimer

Online 157.85.91.165:27751 checked 9m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:50 UTC24d ago 1 – running 0
Sat 3 Oct, 21:19 UTC25d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 313/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 319/325
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 31/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 47/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 246 on average Rustoria.co - EU East Medium
    Players 161/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Disclaimer?

Combat training servers, tracked live and Community servers, no tags — the Rust Tracker lists that include Disclaimer. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Disclaimer?

The game's server browser reads these tags from Disclaimer: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Disclaimer when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 2 hours after it.

Which wipe times are confirmed for Disclaimer?

The record holds too few of Disclaimer's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 24 days 13 hours.

Location and Status

Is Disclaimer up, and how does its uptime hold?

Right now Disclaimer is online. By its own uptime figure, the last restart was roughly 25 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 3 October 2026.

What Rust version is Disclaimer on?

Rust network protocol 2635 and build 168909 is the build on Disclaimer; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Disclaimer run?

Average server fps over the last 48 hours: 236, with a low of 219. Buildings, deployables and the rest of the world took it to a maximum of 8,534 entities. It drew as much as 2,630 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is Disclaimer in?

Nothing on region from Disclaimer; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 157.85.91.165:27751.

Population

Is Disclaimer busy?

Slots 10; players on board 0: that is Disclaimer now. Across the past seven days, 0 players on average.

What rank does Disclaimer carry among Rust servers?

Top 69% of all ranked servers, and #15,335 on seven-day player hours: Disclaimer.

Settings

Which settings and rules are confirmed on Disclaimer?

The name of Disclaimer carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for Disclaimer?

A procedural map of size 1,500 runs on Disclaimer, generated by the game from seed 1901147971. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Disclaimer?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.91.165:27751. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.