CBU5976=
CUBA to USA
Online NA 157.85.91.151:26826 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 23:37 UTC, in 3d 18h.
Its weekly schedule tag · low confidence
Coming wipes
- 3d 18hSat 31 Oct, 23:37 UTC
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 10d 18hSat 7 Nov, 23:37 UTC
- 17d 18hSat 14 Nov, 23:37 UTC
- 24d 18hSat 21 Nov, 23:37 UTC
- 31d 18hSat 28 Nov, 23:37 UTC
- 36d 13hThu 3 Dec, 19:00 UTCFW
- 38d 18hSat 5 Dec, 23:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:37 UTC3d ago | 1 | – | running | 0 |
| Mon 19 Oct, 20:46 UTC8d ago | 8 | halved by day 2 | 5.1 days | 1 |
| Mon 19 Oct, 00:09 UTC9d ago | 8 | – | 0.9 days | 1 |
| Sun 18 Oct, 16:22 UTC9d ago | 8 | – | 0.3 days | 1 |
| Tue 13 Oct, 23:50 UTC14d ago | 1 | – | 4.7 days | 0 |
| Sun 11 Oct, 16:39 UTC16d ago | 1 | held half | 2.3 days | 1 |
| Sun 11 Oct, 02:38 UTC17d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 9/100
-
02MODPlayers 8/150
-
03COMPlayers 41/250
-
04COMPlayers 57/250
-
05COMPlayers 500/600
-
06COMPlayers 11/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show CUBA to USA?
Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include CUBA to USA. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which tags does CUBA to USA carry, and what do they mean?
Listed for the server browser to read, CUBA to USA publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on CUBA to USA on wipe day?
The average peak across recent wipes: 6 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 2 where it did not hold.
When does CUBA to USA wipe?
The prediction for CUBA to USA follows its tag, as too few wipes are on record to confirm the schedule. Due on Saturday 31 October at 23:37 UTC: its next wipe. 3 days 4 hours since this world was made. A weekly wipe schedule is published in its tags.
Server Details
What is the uptime on CUBA to USA, and is it online?
Right now CUBA to USA is online. By its own uptime figure, the last restart was roughly 3 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 11 October 2026.
Which Rust build is CUBA to USA running?
Rust network protocol 2635 and build 168909 on Linux is what CUBA to USA runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on CUBA to USA?
Average server fps over the last 48 hours: 173, with a low of 1. Buildings, deployables and the rest of the world took it to a maximum of 45,313 entities. Memory peaked at 3,656 MB. A climbing entity count and low fps are what register as lag for players.
Which location is CUBA to USA in?
The NA tag places CUBA to USA in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.91.151:26826.
Population
How many players are on CUBA to USA right now?
Tracking CUBA to USA: 0 of 40 slots filled. Seven-day average 0 players; peak 5. Busiest window in 48 hours: 17:00 UTC, 1 players on average.
Where does CUBA to USA sit in the server rankings?
CUBA to USA places #5,976 on seven-day player hours, #980 in North America and in the top 27% of all ranked servers.
Settings
Which settings and rules are confirmed on CUBA to USA?
The name of CUBA to USA carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.
Which map is loaded on CUBA to USA?
The map on CUBA to USA is procedural, size 3,800, seed 50000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
How to Join
Which steps join CUBA to USA?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.91.151:26826. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/T4ugruktt.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.