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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,596online PAX34,270playing OCC2,854with players WIPED 3H64
MODModded traffic
Callsign

CBU5976=

CUBA to USA

Online NA 157.85.91.151:26826 checked 9m ago

weekly wipes moddedcarbon
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 5
Rank#5,976top 27% · #980 in NA
Last wipe3d agoweekly schedule
Next wipe3d 18hSat 31 Oct, 23:37 UTC
Track history

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Saturday 31 October, 23:37 UTC, in 3d 18h.

Its weekly schedule tag · low confidence

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 2

Coming wipes

  1. 3d 18hSat 31 Oct, 23:37 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 10d 18hSat 7 Nov, 23:37 UTC
  4. 17d 18hSat 14 Nov, 23:37 UTC
  5. 24d 18hSat 21 Nov, 23:37 UTC
  6. 31d 18hSat 28 Nov, 23:37 UTC
  7. 36d 13hThu 3 Dec, 19:00 UTCFW
  8. 38d 18hSat 5 Dec, 23:37 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctMon 19 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 23:37 UTC3d ago 1 – running 0
Mon 19 Oct, 20:46 UTC8d ago 8 halved by day 2 5.1 days 1
Mon 19 Oct, 00:09 UTC9d ago 8 – 0.9 days 1
Sun 18 Oct, 16:22 UTC9d ago 8 – 0.3 days 1
Tue 13 Oct, 23:50 UTC14d ago 1 – 4.7 days 0
Sun 11 Oct, 16:39 UTC16d ago 1 held half 2.3 days 1
Sun 11 Oct, 02:38 UTC17d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03COM
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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show CUBA to USA?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include CUBA to USA. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which tags does CUBA to USA carry, and what do they mean?

Listed for the server browser to read, CUBA to USA publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): Wipe cycle: weekly; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on CUBA to USA on wipe day?

The average peak across recent wipes: 6 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 2 where it did not hold.

When does CUBA to USA wipe?

The prediction for CUBA to USA follows its tag, as too few wipes are on record to confirm the schedule. Due on Saturday 31 October at 23:37 UTC: its next wipe. 3 days 4 hours since this world was made. A weekly wipe schedule is published in its tags.

Server Details

What is the uptime on CUBA to USA, and is it online?

Right now CUBA to USA is online. By its own uptime figure, the last restart was roughly 3 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 11 October 2026.

Which Rust build is CUBA to USA running?

Rust network protocol 2635 and build 168909 on Linux is what CUBA to USA runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on CUBA to USA?

Average server fps over the last 48 hours: 173, with a low of 1. Buildings, deployables and the rest of the world took it to a maximum of 45,313 entities. Memory peaked at 3,656 MB. A climbing entity count and low fps are what register as lag for players.

Which location is CUBA to USA in?

The NA tag places CUBA to USA in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.91.151:26826.

Population

How many players are on CUBA to USA right now?

Tracking CUBA to USA: 0 of 40 slots filled. Seven-day average 0 players; peak 5. Busiest window in 48 hours: 17:00 UTC, 1 players on average.

Where does CUBA to USA sit in the server rankings?

CUBA to USA places #5,976 on seven-day player hours, #980 in North America and in the top 27% of all ranked servers.

Settings

Which settings and rules are confirmed on CUBA to USA?

The name of CUBA to USA carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. On: VAC, Valve's anti-cheat.

Which map is loaded on CUBA to USA?

The map on CUBA to USA is procedural, size 3,800, seed 50000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

How to Join

Which steps join CUBA to USA?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.91.151:26826. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/T4ugruktt.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players 40 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.