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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,628online PAX37,815playing OCC2,951with players WIPED 3H103
COMCommunity traffic
Callsign

SHC15419

A Shockbyte Rust Server

Offline 157.85.91.102:25489 checked 5d ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:56 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 307/300
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 322 on average Rustoria.co - EU Main
    Players 20/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 321 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 196/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 277 on average Rustoria.co - EU East Medium
    Players 98/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 28/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does A Shockbyte Rust Server carry, and what do they mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on A Shockbyte Rust Server when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for A Shockbyte Rust Server?

A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 14 days 23 hours since this world was made.

Location and Status

Is A Shockbyte Rust Server up, and how does its uptime hold?

Offline: A Shockbyte Rust Server confirmed offline, last seen 5 days 1 hours ago. 3% uptime over the last 7 full days, with 5 of 168 hours up. The first sighting by Rust Tracker was 23 September 2026.

Which Rust build is A Shockbyte Rust Server running?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.91.102:25489.

Population

Is A Shockbyte Rust Server busy?

Offline now for A Shockbyte Rust Server, last seen 5 days 1 hours ago. The last seven days put it at 0 players on average.

What rank does A Shockbyte Rust Server carry among Rust servers?

On player hours over seven days, A Shockbyte Rust Server ranks #15,419, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

The map on A Shockbyte Rust Server is procedural, size 2,000, seed 50000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.91.102:25489. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Slots: 40.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.