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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,617online PAX35,650playing OCC2,906with players WIPED 3H67
COMCommunity traffic
Callsign

SHC12627=

A Shockbyte Rust Server

Online 157.85.90.74:20685 checked 11m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak 2
Rank#12,627top 57%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:54 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 262/300
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 322 on average Rustoria.co - EU Main
    Players 22/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 321 on average Rusty Moose |EU Main|
    Players 16/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 169/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 277 on average Rustoria.co - EU East Medium
    Players 81/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 20/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

Community servers, no tags — the Rust Tracker lists that include A Shockbyte Rust Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does A Shockbyte Rust Server carry, and what do they mean?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on A Shockbyte Rust Server on wipe day?

At their busiest, recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.

When does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days 4 hours since this world was made.

Location and Status

What is the uptime on A Shockbyte Rust Server, and is it online?

Tracking shows A Shockbyte Rust Server online as of now. About 4 days 18 hours ago it restarted last, based on reported uptime. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 19 September 2026.

Which Rust build is A Shockbyte Rust Server running?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does A Shockbyte Rust Server run?

Average server fps over the last 48 hours: 237, with a low of 226. Maximum entities carried: 8,553, from buildings and deployables to everything else. Peak memory use: 3,447 MB. Players feel lag when fps drops and the entity count climbs.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.90.74:20685.

Population

How many players are on A Shockbyte Rust Server right now?

Tracking A Shockbyte Rust Server: 0 of 10 slots filled. Seven-day average 0 players; peak 2.

What rank does A Shockbyte Rust Server carry among Rust servers?

On player hours over seven days, A Shockbyte Rust Server ranks #12,627, inside the top 57% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.90.74:20685 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.