CHL6902=
Vanilla PvE and Chill
Online 157.85.90.70:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:57 UTC3h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01PVEPlayers 66/200
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02PVEPlayers 38/200
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03PVEPlayers 36/200
-
04PVEPlayers 4/200
-
05PVEPlayers 23/150
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06PVEPlayers 12/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Vanilla PvE and Chill?
On Rust Tracker, Vanilla PvE and Chill sits in these lists: PvE servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does Vanilla PvE and Chill carry, and what do they mean?
The game's server browser reads these tags from Vanilla PvE and Chill: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169387 (Build): Build: 169387; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): No player fights — the world is the danger. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
On what schedule does Vanilla PvE and Chill wipe?
The record holds too few of Vanilla PvE and Chill's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 hours since this world was made.
Location and Status
Is Vanilla PvE and Chill up, and how does its uptime hold?
Right now Vanilla PvE and Chill is online. By its own uptime figure, the last restart was roughly 2 hours ago. 8% uptime over the last 1 full day, with 2 of 24 hours up. The first sighting by Rust Tracker was 25 October 2026.
What Rust version is Vanilla PvE and Chill on?
Confirmed for Vanilla PvE and Chill: Rust network protocol 2635 and build 169387, Linux. To join, your game must be on the same protocol; Steam handles the update.
Is Vanilla PvE and Chill holding performance?
Server fps held an average of 140 across the last 48 hours, never below 90. Maximum entities carried: 139,945, from buildings and deployables to everything else. Peak memory use: 3,969 MB. A climbing entity count and low fps are what register as lag for players.
Where does Vanilla PvE and Chill sit?
No region is published by Vanilla PvE and Chill. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.90.70:28015.
Player Count
What is the player count on Vanilla PvE and Chill?
Slots 1; players on board 1: that is Vanilla PvE and Chill now. Peak of 2 in the last seven days, average 1 players. Busiest window in 48 hours: 23:00 UTC, 1 players on average.
Where does Vanilla PvE and Chill sit in the server rankings?
Top 31% of all ranked servers, and #6,902 on seven-day player hours: Vanilla PvE and Chill.
Settings
Which settings and rules are confirmed on Vanilla PvE and Chill?
No gather rate appears in Vanilla PvE and Chill's name. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Listed under Community in the server browser, it is a community server. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is loaded on Vanilla PvE and Chill?
The map on Vanilla PvE and Chill is procedural, size 5,000, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join Vanilla PvE and Chill?
To connect: start Rust, press F1, enter client.connect 157.85.90.70:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Full at the moment, so a queue is likely.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,^v,^p,gmrust,cs169387,ts8
Game
gmrust
mp1
ts8
v2635
cs169387
ptrak
$r?
Difficulty
^v
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.