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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,709online PAX55,398playing OCC3,239with players WIPED 3H162
MODModded traffic
Callsign

RNS9128=

RaineyStreet

Online NA 157.85.90.214:26415 checked 10m ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#9,128top 41% · #1231 in NA
Last wipe6d agoweekly schedule
Next wipe10hThu 29 Oct, 20:48 UTC
Track history

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 20:48 UTC, in 10h.

Its weekly schedule tag · low confidence

usual gap8.9 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 10hThu 29 Oct, 20:48 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 10hThu 12 Nov, 20:48 UTC
  4. 21d 10hThu 19 Nov, 20:48 UTC
  5. 28d 10hThu 26 Nov, 20:48 UTC
  6. 35d 8hThu 3 Dec, 19:00 UTCFW
  7. 42d 10hThu 10 Dec, 20:48 UTC

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:48 UTC6d ago 1 – running 0
Tue 13 Oct, 23:00 UTC15d ago 2 halved by day 2 8.9 days 2
Thu 1 Oct, 13:20 UTC27d ago 1 halved by day 2 12.4 days 0
Wed 30 Sep, 12:21 UTC28d ago 1 – 1 days 0
Mon 28 Sep, 12:13 UTC30d ago 2 held half 2 days 0
Thu 17 Sep, 14:12 UTC41d ago 1 halved by day 2 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 4/100
  2. 02MOD
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  3. 03COM
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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RaineyStreet appear in Rust Tracker lists and filters?

Modded servers, tracked live and North America: live server tracking — the Rust Tracker lists that include RaineyStreet. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the tags mean that RaineyStreet is listed under?

These tags are published by RaineyStreet for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Every week it wipes; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): In the server browser it is listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on RaineyStreet when wipe day lands?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 25% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.

When does RaineyStreet wipe?

RaineyStreet's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Thursday 29 October at 20:48 UTC: its next wipe. 6 days 13 hours since this world was made. Tags list a weekly wipe schedule.

Server Details

What is the uptime on RaineyStreet, and is it online?

Tracking shows RaineyStreet online as of now. By its own uptime figure, the last restart was roughly 18 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RaineyStreet running?

Confirmed for RaineyStreet: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does RaineyStreet run?

Average server fps over the last 48 hours: 233, with a low of 206. Maximum entities carried: 31,459, from buildings and deployables to everything else. It drew as much as 3,145 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is RaineyStreet in?

Listed in North America under NA: that is RaineyStreet by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.90.214:26415.

Player Count

How many players are on RaineyStreet right now?

RaineyStreet is at 0 players, capacity 40. Over seven days: average 0, peak 1 players.

Where does RaineyStreet sit in the server rankings?

Seven-day player hours: #9,128 overall for RaineyStreet, top 41% of ranked servers, #1,231 in North America.

Map and Rules

Which settings and rules are confirmed on RaineyStreet?

No gather rate appears in RaineyStreet's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on RaineyStreet?

Generated by the game from seed 1102026, the procedural map on RaineyStreet measures 2,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join RaineyStreet?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.90.214:26415. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.