TXN14339
Texans Cowboy vs Aussie Mafia
Offline 157.85.90.133:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 37/700
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02MODPlayers 5/1000
-
03MODPlayers 83/700
-
04MODPlayers 48/1000
-
05MODPlayers 1/1000
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06MODPlayers 154/1000
Quick answers
From the figures on this page.
Filters
Where does Texans Cowboy vs Aussie Mafia appear in Rust Tracker lists and filters?
These Rust Tracker lists carry Texans Cowboy vs Aussie Mafia: Modded servers, tracked live. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that Texans Cowboy vs Aussie Mafia is listed under?
Listed for the server browser to read, Texans Cowboy vs Aussie Mafia publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for Texans Cowboy vs Aussie Mafia?
Estimated from the force wipe: the next wipe at Texans Cowboy vs Aussie Mafia. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 3 hours. Tags list a monthly wipe schedule.
Location and Status
Is Texans Cowboy vs Aussie Mafia up, and how does its uptime hold?
Offline: Texans Cowboy vs Aussie Mafia confirmed offline, last seen 3 days 14 hours ago. Uptime stood at 49% for the last 7 full days, 82 of 168 hours online. The first sighting by Rust Tracker was 17 October 2026.
What Rust version is Texans Cowboy vs Aussie Mafia on?
Rust network protocol 2635 and build 168909 on Linux is what Texans Cowboy vs Aussie Mafia runs. Steam updates it for you; your game must share the protocol to join.
What location is Texans Cowboy vs Aussie Mafia hosted in?
Nothing on region from Texans Cowboy vs Aussie Mafia; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.90.133:28015.
Population
What is the player count on Texans Cowboy vs Aussie Mafia?
Offline now for Texans Cowboy vs Aussie Mafia, last seen 3 days 14 hours ago. Peak of 1 in the last seven days, average 0 players.
How does Texans Cowboy vs Aussie Mafia compare in the rankings?
Seven-day player hours put Texans Cowboy vs Aussie Mafia at #14,339, within the top 64% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Texans Cowboy vs Aussie Mafia?
The name of Texans Cowboy vs Aussie Mafia carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for Texans Cowboy vs Aussie Mafia?
The map on Texans Cowboy vs Aussie Mafia is procedural, size 4,000, seed 40000, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join Texans Cowboy vs Aussie Mafia?
To connect: start Rust, press F1, enter client.connect 157.85.90.133:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/G4rBqJUUJ.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.