SHC1353=
A Shockbyte Rust Server
Offline 157.85.89.136:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:40 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 04:12 UTC3d ago | 15 | held half | 2.5 days | 5 |
| Thu 22 Oct, 14:08 UTC5d ago | 23 | – | 1.6 days | 1 |
| Sun 18 Oct, 12:57 UTC9d ago | 19 | held half | 4 days | 8 |
| Wed 14 Oct, 22:00 UTC12d ago | 18 | held half | 3.6 days | 6 |
| Sun 11 Oct, 11:41 UTC16d ago | 26 | held half | 3.4 days | 3 |
| Thu 8 Oct, 15:00 UTC19d ago | 18 | held half | 2.9 days | 2 |
| Mon 5 Oct, 14:25 UTC22d ago | 16 | held half | 3 days | 3 |
| Fri 2 Oct, 14:18 UTC25d ago | 15 | held half | 3 days | 1 |
| Thu 1 Oct, 21:48 UTC FW25d ago | 15 | – | 0.7 days | 0 |
| Mon 28 Sep, 14:54 UTC29d ago | 16 | halved by day 2 | 3.3 days | 4 |
| Thu 24 Sep, 14:24 UTC33d ago | 18 | halved by day 2 | 4 days | 3 |
| Mon 21 Sep, 14:35 UTC36d ago | 13 | held half | 3 days | 2 |
| Thu 17 Sep, 14:20 UTC40d ago | 14 | held half | 4 days | 1 |
| Mon 14 Sep, 14:34 UTC43d ago | 10 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 669/750
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02COMPlayers 52/250
-
03COMPlayers 95/250
-
04COMPlayers 393/450
-
05COMPlayers 192/250
-
06COMPlayers 167/250
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on A Shockbyte Rust Server when wipe day lands?
At their busiest, recent wipes averaged 19 players. 20 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
When does A Shockbyte Rust Server wipe?
No next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 28 hours.
Server Details
What is the uptime on A Shockbyte Rust Server, and is it online?
Offline now, A Shockbyte Rust Server was last seen 16 hours ago. About 11 hours ago it restarted last, based on reported uptime. Uptime stood at 93% for the last 7 full days, 156 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
What Rust version is A Shockbyte Rust Server on?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.
Is A Shockbyte Rust Server holding performance?
For the last 48 hours it averaged 186 server fps; the floor was 124. Peak entity count: 121,126, covering buildings, deployables and all else in the world. Peak memory use: 5,891 MB. Players feel lag when fps drops and the entity count climbs.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.89.136:28015.
Population
What is the player count on A Shockbyte Rust Server?
Last seen 16 hours ago; A Shockbyte Rust Server is offline at present. Seven-day average 6 players; peak 23. Peak traffic in the last 48 hours came at 22:00 UTC, averaging 6 players.
Where does A Shockbyte Rust Server sit in the server rankings?
On player hours over seven days, A Shockbyte Rust Server ranks #1,353, inside the top 6% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 4,500, seed 1057629265, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.89.136:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.