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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,834online PAX79,225playing OCC3,875with players WIPED 3H158
COMCommunity traffic
Callsign

SHC1353=

A Shockbyte Rust Server

Offline 157.85.89.136:28015 checked 16h ago

Clearance · join
Players now 0/ 75 0% full
7-day average6peak 23
Rank#1,353top 6%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
0246822:0004:0010:0016:0022:0004:00Wiped Mon 26 Oct, 16:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0004:0010:0016:0022:0004:00Wiped Mon 26 Oct, 16:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak19players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSun 18 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:40 UTC1d ago – – running 0
Sat 24 Oct, 04:12 UTC3d ago 15 held half 2.5 days 5
Thu 22 Oct, 14:08 UTC5d ago 23 – 1.6 days 1
Sun 18 Oct, 12:57 UTC9d ago 19 held half 4 days 8
Wed 14 Oct, 22:00 UTC12d ago 18 held half 3.6 days 6
Sun 11 Oct, 11:41 UTC16d ago 26 held half 3.4 days 3
Thu 8 Oct, 15:00 UTC19d ago 18 held half 2.9 days 2
Mon 5 Oct, 14:25 UTC22d ago 16 held half 3 days 3
Fri 2 Oct, 14:18 UTC25d ago 15 held half 3 days 1
Thu 1 Oct, 21:48 UTC FW25d ago 15 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04COM
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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry A Shockbyte Rust Server?

These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on A Shockbyte Rust Server when wipe day lands?

At their busiest, recent wipes averaged 19 players. 20 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does A Shockbyte Rust Server wipe?

No next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 28 hours.

Server Details

What is the uptime on A Shockbyte Rust Server, and is it online?

Offline now, A Shockbyte Rust Server was last seen 16 hours ago. About 11 hours ago it restarted last, based on reported uptime. Uptime stood at 93% for the last 7 full days, 156 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is A Shockbyte Rust Server on?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is A Shockbyte Rust Server holding performance?

For the last 48 hours it averaged 186 server fps; the floor was 124. Peak entity count: 121,126, covering buildings, deployables and all else in the world. Peak memory use: 5,891 MB. Players feel lag when fps drops and the entity count climbs.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.89.136:28015.

Population

What is the player count on A Shockbyte Rust Server?

Last seen 16 hours ago; A Shockbyte Rust Server is offline at present. Seven-day average 6 players; peak 23. Peak traffic in the last 48 hours came at 22:00 UTC, averaging 6 players.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #1,353, inside the top 6% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,500, seed 1057629265, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.89.136:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players 75 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.