TXN12927=
Texans Cowboy vs Aussie Mafia
Online 157.85.88.86:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 68/700
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02MODPlayers 35/1000
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03MODPlayers 9/1000
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04MODPlayers 91/1000
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05MODPlayers 225/700
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06MODPlayers 10/1000
Quick answers
From the figures on this page.
Filters
Where does Texans Cowboy vs Aussie Mafia appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include Texans Cowboy vs Aussie Mafia. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Texans Cowboy vs Aussie Mafia?
The game's server browser reads these tags from Texans Cowboy vs Aussie Mafia: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does Texans Cowboy vs Aussie Mafia wipe?
The next wipe at Texans Cowboy vs Aussie Mafia is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 11 hours since this world was made. Tags list a monthly wipe schedule.
Location and Status
Is Texans Cowboy vs Aussie Mafia up, and how does its uptime hold?
Right now Texans Cowboy vs Aussie Mafia is online. By its own uptime figure, the last restart was roughly 2 days 20 hours ago. Uptime stood at 100% for the last 2 full days, 48 of 48 hours online. First contact for Rust Tracker: 25 October 2026.
Which Rust version is confirmed on Texans Cowboy vs Aussie Mafia?
Rust network protocol 2635 and build 168909 on Linux is what Texans Cowboy vs Aussie Mafia runs. The same protocol is required to join, and Steam updates it for you.
Is Texans Cowboy vs Aussie Mafia holding performance?
Server fps held an average of 150 across the last 48 hours, never below 93. Peak entity count: 95,558, covering buildings, deployables and all else in the world. Memory peaked at 5,023 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Texans Cowboy vs Aussie Mafia hosted in?
No region is published by Texans Cowboy vs Aussie Mafia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.88.86:28015.
Player Count
How many players are on Texans Cowboy vs Aussie Mafia right now?
Texans Cowboy vs Aussie Mafia is at 0 players, capacity 200. Over seven days: average 0, peak 3 players. Busiest window in 48 hours: 00:00 UTC, 0 players on average.
What rank does Texans Cowboy vs Aussie Mafia carry among Rust servers?
Top 58% of all ranked servers, and #12,927 on seven-day player hours: Texans Cowboy vs Aussie Mafia.
Map and Rules
Which settings and rules are confirmed on Texans Cowboy vs Aussie Mafia?
No gather rate appears in Texans Cowboy vs Aussie Mafia's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.
What map is Texans Cowboy vs Aussie Mafia on?
The map on Texans Cowboy vs Aussie Mafia is procedural, size 4,000, seed 40000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto Texans Cowboy vs Aussie Mafia?
To connect: start Rust, press F1, enter client.connect 157.85.88.86:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/G4rBqJUUJ.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.