Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,632online PAX43,996playing OCC3,087with players WIPED 3H95
MODModded traffic
Callsign

TXN12927=

Texans Cowboy vs Aussie Mafia

Online 157.85.88.86:28015 checked 6m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 3
Rank#12,927top 58%
Last wipe26d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 68/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 35/1000
  3. 03MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 9/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 62 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 91/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 60 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 225/700
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
    Players 10/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Texans Cowboy vs Aussie Mafia appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Texans Cowboy vs Aussie Mafia. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Texans Cowboy vs Aussie Mafia?

The game's server browser reads these tags from Texans Cowboy vs Aussie Mafia: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Texans Cowboy vs Aussie Mafia wipe?

The next wipe at Texans Cowboy vs Aussie Mafia is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 11 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

Is Texans Cowboy vs Aussie Mafia up, and how does its uptime hold?

Right now Texans Cowboy vs Aussie Mafia is online. By its own uptime figure, the last restart was roughly 2 days 20 hours ago. Uptime stood at 100% for the last 2 full days, 48 of 48 hours online. First contact for Rust Tracker: 25 October 2026.

Which Rust version is confirmed on Texans Cowboy vs Aussie Mafia?

Rust network protocol 2635 and build 168909 on Linux is what Texans Cowboy vs Aussie Mafia runs. The same protocol is required to join, and Steam updates it for you.

Is Texans Cowboy vs Aussie Mafia holding performance?

Server fps held an average of 150 across the last 48 hours, never below 93. Peak entity count: 95,558, covering buildings, deployables and all else in the world. Memory peaked at 5,023 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Texans Cowboy vs Aussie Mafia hosted in?

No region is published by Texans Cowboy vs Aussie Mafia. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.88.86:28015.

Player Count

How many players are on Texans Cowboy vs Aussie Mafia right now?

Texans Cowboy vs Aussie Mafia is at 0 players, capacity 200. Over seven days: average 0, peak 3 players. Busiest window in 48 hours: 00:00 UTC, 0 players on average.

What rank does Texans Cowboy vs Aussie Mafia carry among Rust servers?

Top 58% of all ranked servers, and #12,927 on seven-day player hours: Texans Cowboy vs Aussie Mafia.

Map and Rules

Which settings and rules are confirmed on Texans Cowboy vs Aussie Mafia?

No gather rate appears in Texans Cowboy vs Aussie Mafia's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

What map is Texans Cowboy vs Aussie Mafia on?

The map on Texans Cowboy vs Aussie Mafia is procedural, size 4,000, seed 40000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto Texans Cowboy vs Aussie Mafia?

To connect: start Rust, press F1, enter client.connect 157.85.88.86:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/G4rBqJUUJ.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Slots: 200.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.