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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,676online PAX50,302playing OCC3,170with players WIPED 3H121
COMCommunity traffic
Callsign

SHC7791=

A Shockbyte Rust Server

Online 157.85.88.220:25276 checked 8m ago

Clearance · join
Players now 0/ 5 0% full
7-day average0peak 2
Rank#7,791top 35%
Last wipe8h agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
00.511.5210:0019:0004:0013:0023:0008:00Wiped Thu 29 Oct, 00:34 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0013:0023:0008:00Wiped Thu 29 Oct, 00:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:34 UTC8h ago – – running 0
Sat 24 Oct, 21:16 UTC4d ago 1 halved by day 1 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags mean that A Shockbyte Rust Server is listed under?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on A Shockbyte Rust Server on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 where it did not hold.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 8 hours since this world was made.

Server Details

Is A Shockbyte Rust Server up, and how does its uptime hold?

Right now A Shockbyte Rust Server is online. By its own uptime figure, the last restart was roughly 7 hours ago. 99% uptime over the last 4 full days, with 95 of 96 hours up. First contact for Rust Tracker: 24 October 2026.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on A Shockbyte Rust Server?

For the last 48 hours it averaged 198 server fps; the floor was 55. Buildings, deployables and the rest of the world took it to a maximum of 109,806 entities. Peak memory use: 4,267 MB. Players feel lag when fps drops and the entity count climbs.

What location is A Shockbyte Rust Server hosted in?

Region: none published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.88.220:25276.

Player Count

Is A Shockbyte Rust Server busy?

A Shockbyte Rust Server is at 0 players, capacity 5. Seven-day average 0 players; peak 2. At 02:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does A Shockbyte Rust Server compare in the rankings?

Top 35% of all ranked servers, and #7,791 on seven-day player hours: A Shockbyte Rust Server.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

A procedural map of size 3,500 runs on A Shockbyte Rust Server, generated by the game from seed 1779139169. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.88.220:25276. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players Slots: 5.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.