Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,749online PAX55,156playing OCC3,381with players WIPED 3H134
COMCommunity traffic
Callsign

SHC16921

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.39:20344 checked 31d ago

Clearance · join
Players now 0/ 125 0% full
7-day average0peak –
Rank#16,921top 72%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 553 on average Rusty Moose |EU Mondays|
    Players 342/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 230/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 294 on average Rusty Moose |EU Main|
    Players 36/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 293 on average Rustoria.co - EU Main
    Players 29/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 273 on average Rustafied.com - EU Friday
    Players 58/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 252 on average Rustoria.co - EU East Medium
    Players 79/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte x Discord Production Rust Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include A Shockbyte x Discord Production Rust Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Listed for the server browser to read, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 31 days 16 hours.

Location and Status

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Offline now, A Shockbyte x Discord Production Rust Server was last seen 31 days 16 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 27 September 2026.

Which Rust version is confirmed on A Shockbyte x Discord Production Rust Server?

Rust network protocol 2633 and build 165217 is the build on A Shockbyte x Discord Production Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is A Shockbyte x Discord Production Rust Server in?

Nothing on region from A Shockbyte x Discord Production Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 157.85.87.39:20344.

Population

Is A Shockbyte x Discord Production Rust Server busy?

Offline now for A Shockbyte x Discord Production Rust Server, last seen 31 days 16 hours ago.

Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?

On player hours over seven days, A Shockbyte x Discord Production Rust Server ranks #16,921, inside the top 72% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

No gather rate appears in A Shockbyte x Discord Production Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on A Shockbyte x Discord Production Rust Server?

A procedural map runs on A Shockbyte x Discord Production Rust Server, generated by the game.

Connect

What is the way to join A Shockbyte x Discord Production Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.87.39:20344. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.