WLD13813=
WildHunt
Online 157.85.87.37:28138 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, and #580 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 21:56 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 2/100
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02MODPlayers 0/233
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03COMPlayers 8/350
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04COMPlayers 87/300
-
05COMPlayers 15/150
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06COMPlayers 18/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry WildHunt?
On Rust Tracker, WildHunt sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the tags mean that WildHunt is listed under?
The game's server browser reads these tags from WildHunt: gmsoftcore (Game mode): Ruleset: softcore, which is easier; mp40 (Max players): 40 slots on this server; ts4 (Group limit): Team limit: 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on WildHunt on wipe day?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.
When does WildHunt wipe?
The record holds too few of WildHunt's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 7 days 1 hours since this world was made.
Location and Status
How reliable is WildHunt, and is it online now?
Tracking shows WildHunt online as of now. About 4 days ago it restarted last, based on reported uptime. 100% uptime over the last 6 full days, with 144 of 144 hours up. The first sighting by Rust Tracker was 21 October 2026.
Which Rust version is confirmed on WildHunt?
Rust network protocol 2635 and build 168909 is the build on WildHunt; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is WildHunt holding performance?
For the last 48 hours it averaged 229 server fps; the floor was 199. Maximum entities carried: 30,071, from buildings and deployables to everything else. Memory peaked at 3,891 MB. A climbing entity count and low fps are what register as lag for players.
Which location is WildHunt in?
Region: none published by WildHunt. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.87.37:28138.
Player Count
How many players are on WildHunt right now?
WildHunt is at 0 players, capacity 40. Seven-day average 0 players; peak 1.
How does WildHunt compare in the rankings?
On player hours over seven days, WildHunt ranks #13,813, inside the top 62% of all ranked servers. Within the quad group it sits at #580.
Map and Rules
Which settings and rules are confirmed on WildHunt?
Nothing in WildHunt's name states a gather rate. The cap sits at 4 players for a group (quad). softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for WildHunt?
A procedural map of size 2,500 runs on WildHunt, generated by the game from seed 50000. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join WildHunt?
To connect: start Rust, press F1, enter client.connect 157.85.87.37:28138 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp40
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.