Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,668online PAX44,124playing OCC3,047with players WIPED 3H102
COMCommunity traffic
Callsign

SHC6623=

A Shockbyte Rust Server

Online 157.85.87.35:28645 checked 9m ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak 2
Rank#6,623top 30%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 527 on average Rusty Moose |EU Mondays|
    Players 280/350
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 331 on average Rustoria.co - EU Main
    Players 24/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 329 on average Rusty Moose |EU Main|
    Players 37/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 138/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 50/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 44/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry A Shockbyte Rust Server?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that A Shockbyte Rust Server is listed under?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 3 days 3 hours since this world was made.

Server Details

Is A Shockbyte Rust Server up, and how does its uptime hold?

A Shockbyte Rust Server is up and online at this moment. By its own uptime figure, the last restart was roughly 3 days 1 hours ago. 72 of 72 hours up over the last 3 full days: 100% uptime. The first sighting by Rust Tracker was 24 October 2026.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on A Shockbyte Rust Server?

For the last 48 hours it averaged 253 server fps; the floor was 226. Maximum entities carried: 8,344, from buildings and deployables to everything else. Peak memory use: 3,262 MB. Players feel lag when fps drops and the entity count climbs.

What location is A Shockbyte Rust Server hosted in?

No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.87.35:28645.

Population

What is the player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is at 0 players, capacity 2. Over seven days: average 0, peak 2 players. At 20:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does A Shockbyte Rust Server sit in the server rankings?

Seven-day player hours put A Shockbyte Rust Server at #6,623, within the top 30% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.87.35:28645 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players 2 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.