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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,666online PAX52,161playing OCC3,273with players WIPED 3H87
COMCommunity traffic
Callsign

SHC16860

A Shockbyte Rust Server

Offline 157.85.87.221:20734 checked 28d ago

quad softcore
Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,860top 71%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers, and #664 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 05:12 UTC31d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign SFT016quad · monthly · 68 on average [EA] Softcore 1
    Players 78/350
  2. 02COM
    Callsign FCP021NA · quad · monthly · 61 on average [US] Facepunch Softcore 2
    Players 20/300
  3. 03COM
    Callsign RDD401OC · quad · monthly · 36 on average Reddit.com/r/PlayRust - AU Softcore
    Players 47/150
  4. 04COM
    Callsign RST003NA · quad · biweekly · 12 on average Rusty Sporks PvP | softcore / noob friendly
    Players 1/100
  5. 05COM
    Callsign SRV011EA · quad · weekly · 9 on average [红牛五倍]10.27日|新档|开荒|激战|爽玩
    Players 0/200
  6. 06COM
    Callsign SRV017EA · quad · weekly · 8 on average [红果十倍]10.28日|新档|开荒|激战|爽玩
    Players 0/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Which tags does A Shockbyte Rust Server carry, and what do they mean?

The game's server browser reads these tags from A Shockbyte Rust Server: gmsoftcore (Game mode): Easier rules apply: softcore; mp10 (Max players): Capacity: 10 slots; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs165959 (Build): The game build is 165959; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on A Shockbyte Rust Server when wipe day lands?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 31 days 4 hours.

Location and Status

What is the uptime on A Shockbyte Rust Server, and is it online?

Offline: A Shockbyte Rust Server confirmed offline, last seen 28 days 13 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Rust network protocol 2634 and build 165959 is the build on A Shockbyte Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.87.221:20734.

Population

How many players are on A Shockbyte Rust Server right now?

Last seen 28 days 13 hours ago; A Shockbyte Rust Server is offline at present.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #16,860, inside the top 71% of all ranked servers. Position #664 among quad servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. A limit of 4 players applies per group (quad). softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.87.221:20734. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs165959,ts4

Game

gmsoftcore
Game mode Easier rules apply: softcore.
mp10
Max players Capacity: 10 slots.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs165959
Build The game build is 165959.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.