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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,737online PAX71,230playing OCC3,632with players WIPED 3H133
COMCommunity traffic
Callsign

SHC15423

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.197:25511 checked 2d ago

Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:21 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 657/700
  2. 02COM
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    Players 422/475
  3. 03COM
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    Players 38/250
  4. 04COM
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    Players 56/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 270 on average Rustoria.co - EU East Medium
    Players 224/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 266 on average Rustafied.com - EU Friday
    Players 118/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry A Shockbyte x Discord Production Rust Server?

On Rust Tracker, A Shockbyte x Discord Production Rust Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp75 (Max players): 75 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on A Shockbyte x Discord Production Rust Server on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 26 days 2 hours.

Server Details

What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?

Offline now, A Shockbyte x Discord Production Rust Server was last seen 2 days 13 hours ago. 36 of 168 hours up over the last 7 full days: 21% uptime. First contact for Rust Tracker: 14 September 2026.

Which Rust version is confirmed on A Shockbyte x Discord Production Rust Server?

Confirmed for A Shockbyte x Discord Production Rust Server: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is A Shockbyte x Discord Production Rust Server in?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.87.197:25511.

Population

Is A Shockbyte x Discord Production Rust Server busy?

Offline now for A Shockbyte x Discord Production Rust Server, last seen 2 days 13 hours ago. The last seven days put it at 0 players on average.

How does A Shockbyte x Discord Production Rust Server compare in the rankings?

Seven-day player hours put A Shockbyte x Discord Production Rust Server at #15,423, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

Nothing in A Shockbyte x Discord Production Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is A Shockbyte x Discord Production Rust Server on?

A procedural map of size 1,500 runs on A Shockbyte x Discord Production Rust Server, generated by the game from seed 50000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto A Shockbyte x Discord Production Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.87.197:25511. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp75
Max players 75 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.