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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,737online PAX72,806playing OCC3,664with players WIPED 3H128
COMCommunity traffic
Callsign

SHC15432

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.159:22708 checked 4d ago

Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 673/700
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 429/475
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 308 on average Rustoria.co - EU Main
    Players 33/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 308 on average Rusty Moose |EU Main|
    Players 60/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 268 on average Rustoria.co - EU East Medium
    Players 229/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 266 on average Rustafied.com - EU Friday
    Players 119/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Shockbyte x Discord Production Rust Server?

These Rust Tracker lists carry A Shockbyte x Discord Production Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?

These tags are published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 20 days 23 hours.

Location and Status

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Offline: A Shockbyte x Discord Production Rust Server confirmed offline, last seen 4 days 12 hours ago. 43% uptime over the last 7 full days, with 73 of 168 hours up. Rust Tracker logged it first on 7 October 2026.

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte x Discord Production Rust Server runs. Steam updates it for you; your game must share the protocol to join.

Which location is A Shockbyte x Discord Production Rust Server in?

Nothing on region from A Shockbyte x Discord Production Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.87.159:22708.

Population

How many players are on A Shockbyte x Discord Production Rust Server right now?

Last seen 4 days 12 hours ago; A Shockbyte x Discord Production Rust Server is offline at present. The last seven days put it at 0 players on average.

Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?

Top 69% of all ranked servers, and #15,432 on seven-day player hours: A Shockbyte x Discord Production Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

Nothing in A Shockbyte x Discord Production Rust Server's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for A Shockbyte x Discord Production Rust Server?

A procedural map of size 1,500 runs on A Shockbyte x Discord Production Rust Server, generated by the game from seed 50000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join A Shockbyte x Discord Production Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.87.159:22708 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp75
Max players Slots: 75.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build Build: 167058.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.