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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,665online PAX44,308playing OCC3,062with players WIPED 3H99
MODModded traffic
Callsign

BLL13775=

BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+

Online NA 157.85.86.177:28015 checked 11m ago

2x monthly wipes moddedcarbon
Clearance · join
Players now 0/ 75 0% full
7-day average0peak 1
Rank#13,775top 62% · #1448 in NA
Last wipe25d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:33 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 348 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 199/250
  2. 02MOD
    Callsign LMT015NA · groups of 12+ · 2x · monthly · 136 on average US Limitless 2x Monthly Main | No BP Wipes | x2
    Players 185/215
  3. 03MOD
    Callsign SPN010NA · groups of 8+ · 2x · monthly · 10 on average [US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP Wipes
    Players 7/67
  4. 04MOD
    Callsign LMT017NA · groups of 12+ · 2x · monthly · 9 on average US Limitless 2x Monthly No Offlines|No BP Wipes|Noob Friendly
    Players 19/200
  5. 05MOD
    Callsign RNG017NA · groups of 50+ · 2x · monthly · 5 on average US RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe |
    Players 5/150
  6. 06MOD
    Callsign EMB015NA · groups of 8+ · 2x · monthly · 5 on average [US] Ember Rust 2x Monthly | SOLO ONLY | No BP Wipes
    Players 6/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?

On Rust Tracker, BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ sits in these lists: 2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which tags does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ carry, and what do they mean?

Listed for the server browser to read, BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ on wipe day?

The average peak across recent wipes: 1 players. The peak on the latest wipe came 9 hours after it.

When does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ wipe?

The only wipe at BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 25 days 18 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

How reliable is BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+, and is it online now?

BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ is up and online at this moment. By its own uptime figure, the last restart was roughly 16 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ on?

Rust network protocol 2635 and build 168909 on Linux is what BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ run?

Average server fps over the last 48 hours: 159, with a low of 86. Maximum entities carried: 53,654, from buildings and deployables to everything else. It drew as much as 3,567 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ hosted in?

The NA tag places BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.86.177:28015.

Population

How many players are on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ right now?

BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ is at 0 players, capacity 75. Over seven days: average 0, peak 1 players.

How does BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ compare in the rankings?

BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ places #13,775 on seven-day player hours, #1,448 in North America and in the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?

Going by its name, BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ runs 2x gather. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?

Generated by the game from seed 198686860, the procedural map on BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+ measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join BLUE COLLAR RUST | 2X | SOLO/DUO | MONTLY | ORP | QOL+?

To connect: start Rust, press F1, enter client.connect 157.85.86.177:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Slots: 75.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.