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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,737online PAX52,840playing OCC3,354with players WIPED 3H124
COMCommunity traffic
Callsign

SHC15344=

A Shockbyte Rust Server

Online 157.85.86.175:28015 checked 13m ago

Clearance · join
Players now 0/ 125 0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agono schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.

The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:44 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include A Shockbyte Rust Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that A Shockbyte Rust Server is listed under?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): Capacity: 125 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on A Shockbyte Rust Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for A Shockbyte Rust Server?

The only wipe at A Shockbyte Rust Server is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 2 hours since this world was made.

Server Details

What is the uptime on A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server is online. By its own uptime figure, the last restart was roughly 5 days 7 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does A Shockbyte Rust Server run?

Average server fps over the last 48 hours: 171, with a low of 119. Peak entity count: 48,730, covering buildings, deployables and all else in the world. It drew as much as 3,665 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is A Shockbyte Rust Server hosted in?

Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.86.175:28015.

Player Count

Is A Shockbyte Rust Server busy?

Slots 125; players on board 0: that is A Shockbyte Rust Server now. The last seven days put it at 0 players on average.

How does A Shockbyte Rust Server compare in the rankings?

Seven-day player hours put A Shockbyte Rust Server at #15,344, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

A procedural map of size 3,000 runs on A Shockbyte Rust Server, generated by the game from seed 50000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.86.175:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp125
Max players Capacity: 125 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.