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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,595online PAX34,229playing OCC2,837with players WIPED 3H65
COMCommunity traffic
Callsign

JRV15423=

Jarvis

Online 157.85.86.112:28015 checked 11m ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 00:58 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 533 on average Rusty Moose |EU Mondays|
    Players 223/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 325 on average Rustoria.co - EU Main
    Players 14/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 323 on average Rusty Moose |EU Main|
    Players 18/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 133/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 43/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 41/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Jarvis?

On Rust Tracker, Jarvis sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Jarvis is listed under?

The game's server browser reads these tags from Jarvis: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169082 (Build): This server runs game build 169082; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Jarvis on wipe day?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Jarvis?

Too few wipes on record for Jarvis to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 29 days 3 hours since this world was made.

Server Details

How reliable is Jarvis, and is it online now?

Right now Jarvis is online. The uptime it reports puts the last restart about 2 days 8 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is Jarvis on?

Rust network protocol 2635 and build 169082 is the build on Jarvis; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Jarvis run?

Server fps held an average of 116 across the last 48 hours, never below 112. Peak entity count: 87,000, covering buildings, deployables and all else in the world. Memory peaked at 4,193 MB. Players feel lag when fps drops and the entity count climbs.

Where does Jarvis sit?

Region: none published by Jarvis. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.86.112:28015.

Population

How many players are on Jarvis right now?

Jarvis is at 0 players, capacity 100. Seven-day average for this server: 0 players.

What rank does Jarvis carry among Rust servers?

On player hours over seven days, Jarvis ranks #15,423, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Jarvis?

The name of Jarvis carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on Jarvis?

Generated by the game from seed 420420, the procedural map on Jarvis measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join Jarvis?

To connect: start Rust, press F1, enter client.connect 157.85.86.112:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs169082,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs169082
Build This server runs game build 169082.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.