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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,732online PAX72,530playing OCC3,645with players WIPED 3H122
COMCommunity traffic
Callsign

SHC15432=

A Shockbyte Rust Server

Online 157.85.85.171:28015 checked 13m ago

Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,432top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 543 on average Rusty Moose |EU Mondays|
    Players 673/700
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 432/475
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 308 on average Rustoria.co - EU Main
    Players 36/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 308 on average Rusty Moose |EU Main|
    Players 61/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 268 on average Rustoria.co - EU East Medium
    Players 215/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 266 on average Rustafied.com - EU Friday
    Players 127/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry A Shockbyte Rust Server?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that A Shockbyte Rust Server is listed under?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 26 days 15 hours since this world was made.

Location and Status

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is online. The uptime it reports puts the last restart about 20 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 1 October 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on A Shockbyte Rust Server?

Average server fps over the last 48 hours: 217, with a low of 155. Peak entity count: 9,563, covering buildings, deployables and all else in the world. It drew as much as 4,312 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.85.171:28015.

Player Count

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is at 0 players, capacity 40. Across the past seven days, 0 players on average.

Where does A Shockbyte Rust Server sit in the server rankings?

Seven-day player hours put A Shockbyte Rust Server at #15,432, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join A Shockbyte Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.85.171:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.