SHC12640=
A Shockbyte Rust Server
Online 157.85.85.159:29183 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:45 UTC15d ago | 2 | – | running | 0 |
| Tue 6 Oct, 08:42 UTC22d ago | 2 | halved by day 2 | 7.5 days | 2 |
| Mon 5 Oct, 19:12 UTC23d ago | 2 | – | 0.6 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 312/375
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02COMPlayers 196/250
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03COMPlayers 36/250
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04COMPlayers 23/250
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05COMPlayers 51/100
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06COMPlayers 63/200
Quick answers
From the figures on this page.
Filters
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on A Shockbyte Rust Server on wipe day?
Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for A Shockbyte Rust Server?
Irregular wipe times at A Shockbyte Rust Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 15 days 3 hours.
Location and Status
What is the uptime on A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is up and online at this moment. The uptime it reports puts the last restart about 23 hours ago. Uptime stood at 98% for the last 7 full days, 165 of 168 hours online. First contact for Rust Tracker: 5 October 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on A Shockbyte Rust Server?
Average server fps over the last 48 hours: 80, with a low of 60. Maximum entities carried: 138,556, from buildings and deployables to everything else. Peak memory use: 5,033 MB. A climbing entity count and low fps are what register as lag for players.
Which location is A Shockbyte Rust Server in?
No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.85.159:29183.
Population
Is A Shockbyte Rust Server busy?
Tracking A Shockbyte Rust Server: 0 of 75 slots filled. Seven-day average 0 players; peak 2.
How does A Shockbyte Rust Server compare in the rankings?
Top 57% of all ranked servers, and #12,640 on seven-day player hours: A Shockbyte Rust Server.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 4,900, seed 269879688, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.85.159:29183 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.