SHC15268=
A Shockbyte Rust Server
Offline 157.85.85.137:28468 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 201/250
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02COMPlayers 281/300
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03COMPlayers 763/800
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04COMPlayers 44/100
-
05COMPlayers 854/900
-
06COMPlayers 669/725
Quick answers
From the figures on this page.
Filters
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Shockbyte Rust Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 23 days since this world was made.
Location and Status
How reliable is A Shockbyte Rust Server, and is it online now?
Offline now, A Shockbyte Rust Server was last seen 16 hours ago. By its own uptime figure, the last restart was roughly 41 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 6 October 2026.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
How smoothly does A Shockbyte Rust Server run?
Average server fps over the last 48 hours: 238, with a low of 231. Maximum entities carried: 8,304, from buildings and deployables to everything else. It drew as much as 2,336 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does A Shockbyte Rust Server sit?
Region: none published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.85.137:28468.
Population
What is the player count on A Shockbyte Rust Server?
Last seen 16 hours ago; A Shockbyte Rust Server is offline at present. Across the past seven days, 0 players on average.
Where does A Shockbyte Rust Server sit in the server rankings?
Top 68% of all ranked servers, and #15,268 on seven-day player hours: A Shockbyte Rust Server.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
Nothing in A Shockbyte Rust Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
A procedural map of size 1,500 runs on A Shockbyte Rust Server, generated by the game from seed 50000. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
What is the way to join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.85.137:28468 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.