Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,676online PAX50,302playing OCC3,170with players WIPED 3H121
MODModded traffic
Callsign

HDO7063

Da Hood

Offline 157.85.85.130:26023 checked 1d ago

quad moddedoxidesoftcore
Clearance · join
Players now 0/ 20 0% full
7-day average0peak 3
Rank#7,063top 32%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123410:0014:0017:0021:0000:0004:00

Hourly average and peak, UTC.

Server performance

025507510010:0014:0017:0021:0000:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, and #395 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC26d ago 4 – running 0
Sun 27 Sep, 16:55 UTC31d ago 1 halved by day 3 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign NBS041EU · quad · monthly · 3 on average Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
    Players 2/100
  2. 02MOD
    Callsign ASG002EA · quad · biweekly · 2 on average Asgard 2服 中国|官方|二倍|软核新手服 10.16清
    Players 2/233
  3. 03COM
    Callsign SFT016quad · monthly · 67 on average [EA] Softcore 1
    Players 85/350
  4. 04COM
    Callsign FCP021NA · quad · monthly · 59 on average [US] Facepunch Softcore 2
    Players 19/300
  5. 05COM
    Callsign RDD401OC · quad · monthly · 33 on average Reddit.com/r/PlayRust - AU Softcore
    Players 57/150
  6. 06COM
    Callsign RST003NA · quad · biweekly · 11 on average Rusty Sporks PvP | softcore / noob friendly
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Da Hood?

Modded servers, tracked live — the Rust Tracker lists that include Da Hood. It comes up under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on Da Hood?

These tags are published by Da Hood for the game's server browser to read: gmsoftcore (Game mode): Ruleset: softcore, which is easier; mp20 (Max players): Slots: 20; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Da Hood on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 25 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Da Hood?

The record holds too few of Da Hood's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 14 hours.

Server Details

Is Da Hood up, and how does its uptime hold?

Offline now, Da Hood was last seen 28 hours ago. By its own uptime figure, the last restart was roughly 37 hours ago. Uptime stood at 89% for the last 7 full days, 149 of 168 hours online. First contact for Rust Tracker: 27 September 2026.

What Rust version is Da Hood on?

Rust network protocol 2635 and build 168909 on Linux is what Da Hood runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does Da Hood run?

Server fps held an average of 77 across the last 48 hours, never below 29. Maximum entities carried: 119,955, from buildings and deployables to everything else. It drew as much as 5,359 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is Da Hood in?

Nothing on region from Da Hood; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.85.130:26023.

Player Count

What is the player count on Da Hood?

Offline now for Da Hood, last seen 28 hours ago. Over seven days: average 0, peak 3 players.

What rank does Da Hood carry among Rust servers?

Top 32% of all ranked servers, and #7,063 on seven-day player hours: Da Hood. Position #395 among quad servers.

Map and Rules

Which settings and rules are confirmed on Da Hood?

Nothing in Da Hood's name states a gather rate. quad sets the cap: groups are limited to 4 players. softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Da Hood?

A procedural map of size 4,500 runs on Da Hood, generated by the game from seed 1768763. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Da Hood?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.85.130:26023. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Ruleset: softcore, which is easier.
mp20
Max players Slots: 20.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.