HDO7063
Da Hood
Offline 157.85.85.130:26023 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers, and #395 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:10 UTC26d ago | 4 | – | running | 0 |
| Sun 27 Sep, 16:55 UTC31d ago | 1 | halved by day 3 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 2/100
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02MODPlayers 2/233
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03COMPlayers 85/350
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04COMPlayers 19/300
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05COMPlayers 57/150
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06COMPlayers 0/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Da Hood?
Modded servers, tracked live — the Rust Tracker lists that include Da Hood. It comes up under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the tags on Da Hood?
These tags are published by Da Hood for the game's server browser to read: gmsoftcore (Game mode): Ruleset: softcore, which is easier; mp20 (Max players): Slots: 20; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Da Hood on wipe day?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 25 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 3 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for Da Hood?
The record holds too few of Da Hood's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 14 hours.
Server Details
Is Da Hood up, and how does its uptime hold?
Offline now, Da Hood was last seen 28 hours ago. By its own uptime figure, the last restart was roughly 37 hours ago. Uptime stood at 89% for the last 7 full days, 149 of 168 hours online. First contact for Rust Tracker: 27 September 2026.
What Rust version is Da Hood on?
Rust network protocol 2635 and build 168909 on Linux is what Da Hood runs. The same protocol is required to join, and Steam updates it for you.
How smoothly does Da Hood run?
Server fps held an average of 77 across the last 48 hours, never below 29. Maximum entities carried: 119,955, from buildings and deployables to everything else. It drew as much as 5,359 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is Da Hood in?
Nothing on region from Da Hood; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.85.130:26023.
Player Count
What is the player count on Da Hood?
Offline now for Da Hood, last seen 28 hours ago. Over seven days: average 0, peak 3 players.
What rank does Da Hood carry among Rust servers?
Top 32% of all ranked servers, and #7,063 on seven-day player hours: Da Hood. Position #395 among quad servers.
Map and Rules
Which settings and rules are confirmed on Da Hood?
Nothing in Da Hood's name states a gather rate. quad sets the cap: groups are limited to 4 players. softcore is the game mode, Facepunch's lighter mode, with part of your loot kept. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on Da Hood?
A procedural map of size 4,500 runs on Da Hood, generated by the game from seed 1768763. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto Da Hood?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.85.130:26023. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp20
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.