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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,701online PAX41,011playing OCC3,012with players WIPED 3H94
COMCommunity traffic
Callsign

SHC15349=

A Shockbyte Rust Server

Online 157.85.85.11:22760 checked 8m ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:02 UTC18d ago 3 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 195/250
  2. 02COM
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    Players 114/200
  3. 03COM
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    Players 21/250
  4. 04COM
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    Players 12/250
  5. 05COM
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    Players 21/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 27/225
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, A Shockbyte Rust Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Shockbyte Rust Server?

Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on A Shockbyte Rust Server on wipe day?

The average peak across recent wipes: 3 players. 2 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for A Shockbyte Rust Server?

The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 18 days 12 hours.

Server Details

What is the uptime on A Shockbyte Rust Server, and is it online?

Tracking shows A Shockbyte Rust Server online as of now. The uptime it reports puts the last restart about 10 days 5 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 10 October 2026.

Which Rust version is confirmed on A Shockbyte Rust Server?

Rust network protocol 2634 and build 167781 is the build on A Shockbyte Rust Server; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is A Shockbyte Rust Server holding performance?

Average server fps over the last 48 hours: 147, with a low of 117. Buildings, deployables and the rest of the world took it to a maximum of 48,565 entities. It drew as much as 4,376 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.85.11:22760.

Population

Is A Shockbyte Rust Server busy?

Slots 10; players on board 0: that is A Shockbyte Rust Server now. Across the past seven days, 0 players on average.

Where does A Shockbyte Rust Server sit in the server rankings?

On player hours over seven days, A Shockbyte Rust Server ranks #15,349, inside the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on A Shockbyte Rust Server?

No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for A Shockbyte Rust Server?

Generated by the game from seed 123456, the procedural map on A Shockbyte Rust Server measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.85.11:22760. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.