OTB15423=
Outback Modded 7x | AU/OCE
Online 157.211.49.86:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 07:22 UTC, in 4d 19h.
Its weekly schedule tag · low confidence
Coming wipes
- 4d 19hMon 2 Nov, 07:22 UTC
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 11d 19hMon 9 Nov, 07:22 UTC
- 18d 19hMon 16 Nov, 07:22 UTC
- 25d 19hMon 23 Nov, 07:22 UTC
- 32d 19hMon 30 Nov, 07:22 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 39d 19hMon 7 Dec, 07:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 07:22 UTC16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 21:28 UTC FW26d ago | 0 | – | 10.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 4/100
-
02MODPlayers 9/75
-
03MODPlayers 78/100
-
04MODPlayers 2/100
-
05MODPlayers 0/100
-
06COMPlayers 20/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Outback Modded 7x | AU/OCE?
Oceania servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Outback Modded 7x | AU/OCE. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which tags does Outback Modded 7x | AU/OCE carry, and what do they mean?
The game's server browser reads these tags from Outback Modded 7x | AU/OCE: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What happens on Outback Modded 7x | AU/OCE on wipe day?
Recent wipes averaged a peak of 0 players. 37 hours after the latest wipe, the crowd peaked.
When does Outback Modded 7x | AU/OCE wipe?
Outback Modded 7x | AU/OCE's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. Due on Monday 2 November at 07:22 UTC: its next wipe. This world has been running 16 days 4 hours. Tags list a weekly wipe schedule.
Location and Status
How reliable is Outback Modded 7x | AU/OCE, and is it online now?
Right now Outback Modded 7x | AU/OCE is online. About 3 days 6 hours ago it restarted last, based on reported uptime. 163 of 168 hours up over the last 7 full days: 97% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is Outback Modded 7x | AU/OCE on?
Rust network protocol 2635 and build 168909 on Windows is what Outback Modded 7x | AU/OCE runs. The same protocol is required to join, and Steam updates it for you.
Is Outback Modded 7x | AU/OCE holding performance?
For the last 48 hours it averaged 135 server fps; the floor was 77. Maximum entities carried: 203,774, from buildings and deployables to everything else. It drew as much as 5,984 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is Outback Modded 7x | AU/OCE in?
No region tag is published by Outback Modded 7x | AU/OCE, but the name points to Oceania. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 157.211.49.86:28015.
Player Count
What is the player count on Outback Modded 7x | AU/OCE?
Outback Modded 7x | AU/OCE is at 0 players, capacity 50. Across the past seven days, 0 players on average.
How does Outback Modded 7x | AU/OCE compare in the rankings?
Top 69% of all ranked servers, and #15,423 on seven-day player hours: Outback Modded 7x | AU/OCE.
Map and Rules
Which settings and rules are confirmed on Outback Modded 7x | AU/OCE?
Going by its name, Outback Modded 7x | AU/OCE runs 7x gather. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for Outback Modded 7x | AU/OCE?
Generated by the game from seed 1337, the procedural map on Outback Modded 7x | AU/OCE measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto Outback Modded 7x | AU/OCE?
Open the console in Rust with F1 after starting the game, then type client.connect 157.211.49.86:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.