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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,737online PAX52,204playing OCC3,347with players WIPED 3H125
MODModded traffic
Callsign

PNH16408

Rust Server - Pinehosting.com

Offline 156.236.84.27:28070 checked 27d ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,408top 69%
Last wipe39d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.

The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 23:02 UTC39d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 7/1000
  3. 03MOD
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    Players 99/700
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 69 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 55/1000
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Server - Pinehosting.com appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Rust Server - Pinehosting.com: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Rust Server - Pinehosting.com carry, and what do they mean?

The game's server browser reads these tags from Rust Server - Pinehosting.com: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rust Server - Pinehosting.com when wipe day lands?

The average peak across recent wipes: 4 players. The peak on the latest wipe came 16 hours after it.

When does Rust Server - Pinehosting.com wipe?

One wipe a month for Rust Server - Pinehosting.com: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 39 days. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on Rust Server - Pinehosting.com, and is it online?

Tracking shows Rust Server - Pinehosting.com offline as of now, last seen 27 days 9 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rust Server - Pinehosting.com?

Rust network protocol 2633 and build 165217 is the build on Rust Server - Pinehosting.com; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Where does Rust Server - Pinehosting.com sit?

Nothing on region from Rust Server - Pinehosting.com; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 156.236.84.27:28070.

Population

What is the player count on Rust Server - Pinehosting.com?

Last seen 27 days 9 hours ago; Rust Server - Pinehosting.com is offline at present.

How does Rust Server - Pinehosting.com compare in the rankings?

Seven-day player hours put Rust Server - Pinehosting.com at #16,408, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Server - Pinehosting.com?

No gather rate appears in Rust Server - Pinehosting.com's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

What map is Rust Server - Pinehosting.com on?

A procedural map of size 4,096 runs on Rust Server - Pinehosting.com, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Rust Server - Pinehosting.com?

To connect: start Rust, press F1, enter client.connect 156.236.84.27:28070 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.