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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,810online PAX83,965playing OCC3,630with players WIPED 3H336
MODModded traffic
Callsign

RST15200

Rusthub.net | SD Preview Server [Staging]

Offline 156.236.84.207:28115 checked 29d ago

moddedcarbon
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,200top 64%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 09:17 UTC29d ago 1 – running 0
Tue 29 Sep, 20:25 UTC30d ago 2 – 0.5 days 0
Mon 28 Sep, 22:21 UTC30d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 137/999
  2. 02MOD
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    Players 153/999
  3. 03MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 23/150
  4. 04MOD
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  5. 05MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
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  6. 06MOD
    Callsign KLK019groups of 8+ · 23 on average KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rusthub.net | SD Preview Server [Staging]?

These Rust Tracker lists carry Rusthub.net | SD Preview Server [Staging]: Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags does Rusthub.net | SD Preview Server [Staging] carry, and what do they mean?

The game's server browser reads these tags from Rusthub.net | SD Preview Server [Staging]: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166289 (Build): The game build is 166289; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): Sandbox building: build what you like, with no gathering; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Rusthub.net | SD Preview Server [Staging] on wipe day?

Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 1 hours after it.

When does Rusthub.net | SD Preview Server [Staging] wipe?

Irregular wipe times at Rusthub.net | SD Preview Server [Staging]: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 29 days 12 hours since this world was made.

Location and Status

Is Rusthub.net | SD Preview Server [Staging] up, and how does its uptime hold?

Tracking shows Rusthub.net | SD Preview Server [Staging] offline as of now, last seen 29 days 10 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 28 September 2026.

Which Rust version is confirmed on Rusthub.net | SD Preview Server [Staging]?

Rust network protocol 2634 and build 166289 on Linux is what Rusthub.net | SD Preview Server [Staging] runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Rusthub.net | SD Preview Server [Staging] hosted in?

Region: none published by Rusthub.net | SD Preview Server [Staging]. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 156.236.84.207:28115.

Player Count

Is Rusthub.net | SD Preview Server [Staging] busy?

Last seen 29 days 10 hours ago; Rusthub.net | SD Preview Server [Staging] is offline at present.

How does Rusthub.net | SD Preview Server [Staging] compare in the rankings?

Seven-day player hours put Rusthub.net | SD Preview Server [Staging] at #15,200, within the top 64% of all ranked servers.

Settings

Which settings and rules are confirmed on Rusthub.net | SD Preview Server [Staging]?

No gather rate appears in Rusthub.net | SD Preview Server [Staging]'s name. Up to 8 players per group, the game's default. build & creative is the game mode, no gathering, sandbox building only. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Connect

Which steps join Rusthub.net | SD Preview Server [Staging]?

Open the console in Rust with F1 after starting the game, then type client.connect 156.236.84.207:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^c,gmvanilla,cs166289,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166289
Build The game build is 166289.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^c
Creative Sandbox building: build what you like, with no gathering.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.