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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,623online PAX39,438playing OCC2,939with players WIPED 3H88
MODModded traffic
Callsign

NTU16408

Rust-A-Nut

Offline NA 156.236.84.19:28060 checked 27d ago

duo weekly wipes moddedoxidepremium
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,408top 69% · #1629 in NA
Last wipe28d agoweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 82% in NA, and #380 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap6 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 13d 21hThu 12 Nov, 05:05 UTC
  3. 20d 21hThu 19 Nov, 05:05 UTC
  4. 27d 21hThu 26 Nov, 05:05 UTC
  5. 35d 11hThu 3 Dec, 19:00 UTCFW
  6. 41d 21hThu 10 Dec, 05:05 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 05:05 UTC28d ago 0 – running 0
Fri 25 Sep, 05:05 UTC34d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015NA · duo · weekly · 102 on average RustForNoobs.com | Solo/Duo | Weekly | US
    Players 7/100
  2. 02COM
    Callsign RST020NA · duo · weekly · 68 on average RustForNoobs.com | Mondays | Solo/Duo | US
    Players 91/125
  3. 03COM
    Callsign RST020NA · duo · weekly · 3 on average US RustLife.net | Solo/Duo | Fridays | Noob Friendly
    Players 0/100
  4. 04COM
    Callsign WRB015NA · duo · weekly · 3 on average WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED
    Players 0/100
  5. 05COM
    Callsign RST020NA · duo · weekly · 2 on average US RustLife.net | Solo/Duo | Mondays | Noob Friendly
    Players 2/100
  6. 06MOD
    Callsign WRB015NA · duo · 2x · weekly · 143 on average WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED
    Players 156/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Rust-A-Nut?

On Rust Tracker, Rust-A-Nut sits in these lists: Duo servers: group limit 2, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly.

What do the tags mean that Rust-A-Nut is listed under?

The game's server browser reads these tags from Rust-A-Nut: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts2 (Group limit): Team limit: 2; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^w (Weekly): A weekly wipe; ^q (Premium): Join only if you have Rust's premium status; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): In the server browser it is listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on Rust-A-Nut when wipe day lands?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

On what schedule does Rust-A-Nut wipe?

The schedule of Rust-A-Nut cannot be confirmed, with too few wipes on record: the prediction follows its tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 28 days 2 hours. Tags list a weekly wipe schedule.

Location and Status

Is Rust-A-Nut up, and how does its uptime hold?

Offline now, Rust-A-Nut was last seen 27 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Rust-A-Nut on?

Rust network protocol 2633 and build 165217 on Linux is what Rust-A-Nut runs. Steam updates it for you; your game must share the protocol to join.

Where does Rust-A-Nut sit?

The NA tag places Rust-A-Nut in North America, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 156.236.84.19:28060.

Population

What is the player count on Rust-A-Nut?

Offline: Rust-A-Nut, last seen 27 days 17 hours ago.

Where does Rust-A-Nut sit in the server rankings?

Rust-A-Nut places #16,408 on seven-day player hours, #1,629 in North America and in the top 69% of all ranked servers. Within the duo group it sits at #380.

Map and Rules

Which settings and rules are confirmed on Rust-A-Nut?

Nothing in Rust-A-Nut's name states a gather rate. duo sets the cap: groups are limited to 2 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. Join only if you have Rust's premium status. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust-A-Nut?

Generated by the game from seed 87950407, the procedural map on Rust-A-Nut measures 2,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Rust-A-Nut?

To connect: start Rust, press F1, enter client.connect 156.236.84.19:28060 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,^q,ts2,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts2
Group limit Team limit: 2.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly A weekly wipe.

Mods and access

^q
Premium Join only if you have Rust's premium status.
^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.