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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,615online PAX36,329playing OCC2,867with players WIPED 3H56
MODModded traffic
Callsign

DPE16408

Deep Sea Sask

Offline 156.236.84.141:28045 checked 26d ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,408top 69%
Last wipe35d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Deep Sea Sask?

These Rust Tracker lists carry Deep Sea Sask: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Deep Sea Sask carry, and what do they mean?

Listed for the server browser to read, Deep Sea Sask publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Deep Sea Sask?

Estimated from the force wipe: the next wipe at Deep Sea Sask. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 35 days 6 hours. A monthly wipe schedule is published in its tags.

Server Details

How reliable is Deep Sea Sask, and is it online now?

Offline now, Deep Sea Sask was last seen 26 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 22 September 2026.

What Rust version is Deep Sea Sask on?

Confirmed for Deep Sea Sask: Rust network protocol 2633 and build 165217, Linux. The same protocol is required to join, and Steam updates it for you.

Where does Deep Sea Sask sit?

Region: none published by Deep Sea Sask. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 156.236.84.141:28045.

Player Count

Is Deep Sea Sask busy?

Offline: Deep Sea Sask, last seen 26 days 13 hours ago.

What rank does Deep Sea Sask carry among Rust servers?

Top 69% of all ranked servers, and #16,408 on seven-day player hours: Deep Sea Sask.

Settings

Which settings and rules are confirmed on Deep Sea Sask?

The name of Deep Sea Sask carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Deep Sea Sask?

The map on Deep Sea Sask is procedural, size 3,400, seed 1410202462, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto Deep Sea Sask?

To connect: start Rust, press F1, enter client.connect 156.236.84.141:28045 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.