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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,849online PAX82,249playing OCC3,916with players WIPED 3H169
MODModded traffic
Callsign

RDE15400=

Rust Red - EU

Online 155.4.68.78:15779 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:47 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 120/100
  2. 02MOD
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    Players 136/225
  3. 03MOD
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  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 86 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 137/700
  5. 05MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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  6. 06MOD
    Callsign RUS017EU · groups of 16+ · monthly · 66 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 24/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Red - EU appear in Rust Tracker lists and filters?

EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Rust Red - EU. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust Red - EU is listed under?

Listed for the server browser to read, Rust Red - EU publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Rust Red - EU on wipe day?

Recent wipes averaged a peak of 1 players. 6 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Rust Red - EU?

Too few wipes on record for Rust Red - EU to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 22 days 11 hours since this world was made.

Server Details

How reliable is Rust Red - EU, and is it online now?

Rust Red - EU is up and online at this moment. By its own uptime figure, the last restart was roughly 4 days 10 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Rust Red - EU?

Confirmed for Rust Red - EU: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does Rust Red - EU run?

For the last 48 hours it averaged 225 server fps; the floor was 164. Buildings, deployables and the rest of the world took it to a maximum of 47,552 entities. It drew as much as 4,090 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Rust Red - EU sit?

No region tag from Rust Red - EU, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 155.4.68.78:15779.

Player Count

What is the player count on Rust Red - EU?

Slots 40; players on board 0: that is Rust Red - EU now. Across the past seven days, 0 players on average.

How does Rust Red - EU compare in the rankings?

Seven-day player hours put Rust Red - EU at #15,400, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Red - EU?

No gather rate appears in Rust Red - EU's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Rust Red - EU?

Generated by the game from seed 21835, the procedural map on Rust Red - EU measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto Rust Red - EU?

To connect: start Rust, press F1, enter client.connect 155.4.68.78:15779 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.