LCL6432
Rust Local Dev
Offline 153.92.111.151:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:26 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 78/250
-
02MODPlayers 156/260
-
03MODPlayers 7/200
-
04MODPlayers 5/100
-
05MODPlayers 0/200
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Rust Local Dev?
These Rust Tracker lists carry Rust Local Dev: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust Local Dev?
These tags are published by Rust Local Dev for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp350 (Max players): 350 slots on this server; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on Rust Local Dev when wipe day lands?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.
When does Rust Local Dev wipe?
Too few wipes on record for Rust Local Dev to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 8 days 11 hours.
Location and Status
How reliable is Rust Local Dev, and is it online now?
Tracking shows Rust Local Dev offline as of now, last seen 5 days 6 hours ago. 37 of 168 hours up over the last 7 full days: 22% uptime. The first sighting by Rust Tracker was 20 October 2026.
What Rust version is Rust Local Dev on?
Confirmed for Rust Local Dev: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
What location is Rust Local Dev hosted in?
Nothing on region from Rust Local Dev; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 153.92.111.151:28015.
Population
Is Rust Local Dev busy?
Last seen 5 days 6 hours ago; Rust Local Dev is offline at present. Seven-day average 1 players; peak 1.
How does Rust Local Dev compare in the rankings?
On player hours over seven days, Rust Local Dev ranks #6,432, inside the top 29% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust Local Dev?
No gather rate appears in Rust Local Dev's name. 6 players is the group cap. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Rust Local Dev?
Procedural map on Rust Local Dev, made by the game.
Connect
What is the way to join Rust Local Dev?
To connect: start Rust, press F1, enter client.connect 153.92.111.151:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z
Game
gmrust
mp350
ts6
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.