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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,658online PAX48,164playing OCC3,140with players WIPED 3H112
COMCommunity traffic
Callsign

OCL15140

Oclium Dev Server

Offline 153.66.31.180:28015 checked 13d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,140top 70%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 338/375
  2. 02COM
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    Players 296/325
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 28/250
  4. 04COM
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    Players 21/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 42/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 246 on average Rustoria.co - EU East Medium
    Players 124/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Oclium Dev Server?

Community servers, no tags — the Rust Tracker lists that include Oclium Dev Server. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Oclium Dev Server carry, and what do they mean?

These tags are published by Oclium Dev Server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Oclium Dev Server?

Too few wipes on record for Oclium Dev Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 21 days 10 hours since this world was made.

Location and Status

What is the uptime on Oclium Dev Server, and is it online?

Offline: Oclium Dev Server confirmed offline, last seen 13 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 16 October 2026.

What Rust version is Oclium Dev Server on?

Rust network protocol 2634 and build 167058 on Linux is what Oclium Dev Server runs. Steam updates it for you; your game must share the protocol to join.

Which location is Oclium Dev Server in?

Nothing on region from Oclium Dev Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 153.66.31.180:28015.

Player Count

Is Oclium Dev Server busy?

Last seen 13 days 2 hours ago; Oclium Dev Server is offline at present.

What rank does Oclium Dev Server carry among Rust servers?

On player hours over seven days, Oclium Dev Server ranks #15,140, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Oclium Dev Server?

The name of Oclium Dev Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on Oclium Dev Server?

Generated by the game: the procedural map on Oclium Dev Server.

How to Join

Which steps join Oclium Dev Server?

To connect: start Rust, press F1, enter client.connect 153.66.31.180:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.