RUS15427
Rust34FF
Offline 153.66.135.24:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 527/550
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02COMPlayers 426/450
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03COMPlayers 57/250
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04COMPlayers 59/250
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05COMPlayers 58/100
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06COMPlayers 161/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Rust34FF?
Community servers, no tags — the Rust Tracker lists that include Rust34FF. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust34FF?
These tags are published by Rust34FF for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp8 (Max players): 8 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Rust34FF wipe?
The record holds too few of Rust34FF's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 55 days 8 hours.
Server Details
Is Rust34FF up, and how does its uptime hold?
Tracking shows Rust34FF offline as of now, last seen 41 days 8 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 18 September 2026.
What Rust version is Rust34FF on?
Rust network protocol 2633 and build 164530 is the build on Rust34FF; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does Rust34FF sit?
Region: none published by Rust34FF. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 153.66.135.24:28015.
Player Count
How many players are on Rust34FF right now?
Offline now for Rust34FF, last seen 41 days 8 hours ago.
How does Rust34FF compare in the rankings?
Top – of all ranked servers, and #15,427 on seven-day player hours: Rust34FF.
Map and Rules
Which settings and rules are confirmed on Rust34FF?
Nothing in Rust34FF's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.
Which map is loaded on Rust34FF?
Procedural map on Rust34FF, made by the game.
How to Join
Which steps join Rust34FF?
Open the console in Rust with F1 after starting the game, then type client.connect 153.66.135.24:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp8,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla
mp8
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.