SRV2310=
[帝都城]
Online 153.35.147.23:55555 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h.
The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01PVEPlayers 25/200
-
02PVEPlayers 24/200
-
03PVEPlayers 9/200
-
04PVEPlayers 3/30
-
05PVEPlayers 9/50
-
06PVEPlayers 7/100
Quick answers
From the figures on this page.
Filters
Where does [帝都城] appear in Rust Tracker lists and filters?
On Rust Tracker, [帝都城] sits in these lists: PvE servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [帝都城]?
The game's server browser reads these tags from [帝都城]: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts50 (Group limit): Team limit: 50; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Which operator runs [帝都城]?
A 2ust.cn hostname is published by [帝都城], as it is by 8 other servers we track; same operator, most likely.
Wipe Times
What should you expect on [帝都城] when wipe day lands?
At their busiest, recent wipes averaged 6 players. The peak on the latest wipe came 33 hours after it.
On what schedule does [帝都城] wipe?
The only wipe at [帝都城] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 21 hours. Its tags carry a monthly wipe schedule.
Server Details
What is the uptime on [帝都城], and is it online?
Right now [帝都城] is online. About 15 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on [帝都城]?
Confirmed for [帝都城]: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on [帝都城]?
Server fps held an average of 110 across the last 48 hours, never below 52. Peak entity count: 44,811, covering buildings, deployables and all else in the world. Peak memory use: 2,761 MB. A climbing entity count and low fps are what register as lag for players.
Which location is [帝都城] in?
The name of [帝都城] points to Asia, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 153.35.147.23:55555.
Player Count
What is the player count on [帝都城]?
Tracking [帝都城]: 3 of 100 slots filled. Peak of 10 in the last seven days, average 2 players. Peak traffic in the last 48 hours came at 10:00 UTC, averaging 7 players.
What rank does [帝都城] carry among Rust servers?
Seven-day player hours put [帝都城] at #2,310, within the top 10% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [帝都城]?
Nothing in [帝都城]'s name states a gather rate. The group limit is 50 players. It runs pve, other players cannot be fought. The server browser lists it under Community, as a community server. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is off, Valve's anti-cheat.
What map is [帝都城] on?
Generated by the game from seed 1337, the procedural map on [帝都城] measures 1,000. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
How to Join
What is the way to join [帝都城]?
Open the console in Rust with F1 after starting the game, then type client.connect 153.35.147.23:55555. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://68509.cn.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts50,^o
Game
gmrust
mp100
ts50
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.