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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H7
PVEPvE traffic
Callsign

SRV2310=

[帝都城]

Online 153.35.147.23:55555 checked 2h ago

monthly wipes vanillaoxidepve
Clearance · join
Players now 3/ 100 3% full
7-day average2peak 10
Rank#2,310top 10%
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

wipe-day peak6players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01PVE
    Callsign PVE051EA · groups of 30+ · monthly · 22 on average 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
    Players 25/200
  2. 02PVE
    Callsign SEA015EA · groups of 8+ · monthly · 17 on average [SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
    Players 24/200
  3. 03PVE
    Callsign RST015EA · groups of 8+ · monthly · 16 on average JP RustPvE kokuu Server No kill No raid beeginner
    Players 9/200
  4. 04PVE
    Callsign KIY015EA · groups of 20+ · monthly · 5 on average Kiyo Server JP PVE
    Players 3/30
  5. 05PVE
    Callsign SEA016EA · groups of 8+ · monthly · 5 on average [SEA] tRust SG PvE Monthly Vanilla
    Players 9/50
  6. 06PVE
    Callsign PVE051EA · groups of 15+ · monthly · 5 on average 【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架
    Players 7/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [帝都城] appear in Rust Tracker lists and filters?

On Rust Tracker, [帝都城] sits in these lists: PvE servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [帝都城]?

The game's server browser reads these tags from [帝都城]: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Slots: 100; ts50 (Group limit): Team limit: 50; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework confirmed: Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs [帝都城]?

A 2ust.cn hostname is published by [帝都城], as it is by 8 other servers we track; same operator, most likely.

Wipe Times

What should you expect on [帝都城] when wipe day lands?

At their busiest, recent wipes averaged 6 players. The peak on the latest wipe came 33 hours after it.

On what schedule does [帝都城] wipe?

The only wipe at [帝都城] is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 26 days 21 hours. Its tags carry a monthly wipe schedule.

Server Details

What is the uptime on [帝都城], and is it online?

Right now [帝都城] is online. About 15 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [帝都城]?

Confirmed for [帝都城]: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [帝都城]?

Server fps held an average of 110 across the last 48 hours, never below 52. Peak entity count: 44,811, covering buildings, deployables and all else in the world. Peak memory use: 2,761 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [帝都城] in?

The name of [帝都城] points to Asia, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 153.35.147.23:55555.

Player Count

What is the player count on [帝都城]?

Tracking [帝都城]: 3 of 100 slots filled. Peak of 10 in the last seven days, average 2 players. Peak traffic in the last 48 hours came at 10:00 UTC, averaging 7 players.

What rank does [帝都城] carry among Rust servers?

Seven-day player hours put [帝都城] at #2,310, within the top 10% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [帝都城]?

Nothing in [帝都城]'s name states a gather rate. The group limit is 50 players. It runs pve, other players cannot be fought. The server browser lists it under Community, as a community server. Plugins on it: Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is off, Valve's anti-cheat.

What map is [帝都城] on?

Generated by the game from seed 1337, the procedural map on [帝都城] measures 1,000. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

What is the way to join [帝都城]?

Open the console in Rust with F1 after starting the game, then type client.connect 153.35.147.23:55555. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://68509.cn.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts50,^o

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Slots: 100.
ts50
Group limit Team limit: 50.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.