ISL15917
Isolated save recovery check
Offline EA 153.246.233.123:38015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 18/200
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02COMPlayers 7/100
-
03COMPlayers 1/250
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04COMPlayers 3/300
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05COMPlayers 1/50
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06COMPlayers 0/200
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Isolated save recovery check?
On Rust Tracker, Isolated save recovery check sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags mean that Isolated save recovery check is listed under?
Listed for the server browser to read, Isolated save recovery check publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): A plugin framework runs here: Oxide (uMod); EA (East Asia): In the server browser it is listed under East Asia. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does Isolated save recovery check wipe?
Estimated from the force wipe: the next wipe at Isolated save recovery check. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 34 days 15 hours. Tags list a monthly wipe schedule.
Server Details
How reliable is Isolated save recovery check, and is it online now?
Tracking shows Isolated save recovery check offline as of now, last seen 27 days 19 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 2 October 2026.
What Rust version is Isolated save recovery check on?
Rust network protocol 2634 and build 166586 on Linux is what Isolated save recovery check runs. Steam updates it for you; your game must share the protocol to join.
Which location is Isolated save recovery check in?
The EA tag places Isolated save recovery check in Asia, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 153.246.233.123:38015.
Population
What is the player count on Isolated save recovery check?
Last seen 27 days 19 hours ago; Isolated save recovery check is offline at present.
What rank does Isolated save recovery check carry among Rust servers?
Top 69% of all ranked servers and #487 in Asia: Isolated save recovery check ranks #15,917 on player hours over the last seven days.
Map and Rules
Which settings and rules are confirmed on Isolated save recovery check?
Nothing in Isolated save recovery check's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. Plugins on it: Oxide. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.
Which map is loaded on Isolated save recovery check?
A procedural map runs on Isolated save recovery check, generated by the game.
Connect
What is the way to join Isolated save recovery check?
To connect: start Rust, press F1, enter client.connect 153.246.233.123:38015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o
Game
gmrust
mp0
ts8
v2634
cs166586
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.