TST9623
Test
Offline 153.170.109.3:28020 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:41 UTC14d ago | – | – | running | 1 |
| Tue 13 Oct, 08:29 UTC15d ago | 0 | – | 1.1 days | 0 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 1 | halved by day 5 | 11.6 days | 1 |
| Wed 30 Sep, 14:34 UTC28d ago | 1 | – | 1.1 days | 1 |
| Sun 27 Sep, 07:41 UTC31d ago | 1 | held half | 3.3 days | 1 |
| Thu 24 Sep, 12:12 UTC34d ago | 1 | – | 2.8 days | 1 |
| Wed 23 Sep, 03:50 UTC35d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 246/275
-
02COMPlayers 175/200
-
03COMPlayers 32/250
-
04COMPlayers 17/250
-
05COMPlayers 41/100
-
06COMPlayers 53/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Test?
Community servers, no tags — the Rust Tracker lists that include Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test?
Listed for the server browser to read, Test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169498 (Build): This server runs game build 169498; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on Test when wipe day lands?
At their busiest, recent wipes averaged 1 players. Half the peak was held until the next wipe in 50% of its recent wipes. By day 5 the crowd dropped below half where it did not hold.
Which wipe times are confirmed for Test?
Irregular wipe times at Test: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 31 days 16 hours.
Server Details
What is the uptime on Test, and is it online?
Offline: Test confirmed offline, last seen 10 hours ago. Uptime stood at 2% for the last 7 full days, 3 of 168 hours online. Rust Tracker logged it first on 18 September 2026.
Which Rust build is Test running?
Rust network protocol 2635 and build 169498 on Windows is what Test runs. Steam updates it for you; your game must share the protocol to join.
Where does Test sit?
Nothing on region from Test; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 153.170.109.3:28020.
Population
Is Test busy?
Offline now for Test, last seen 10 hours ago. Seven-day average 1 players; peak 1. At 12:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does Test carry among Rust servers?
Top 43% of all ranked servers, and #9,623 on seven-day player hours: Test.
Map and Rules
Which settings and rules are confirmed on Test?
No gather rate appears in Test's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Connect
How do you get onto Test?
To connect: start Rust, press F1, enter client.connect 153.170.109.3:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs169498,ts8
Game
gmrust
mp0
ts8
v2635
cs169498
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.