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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,646online PAX40,469playing OCC2,963with players WIPED 3H85
MODModded traffic
Callsign

BTF15074=

BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|

Online 152.89.199.20:35500 checked 9m ago

1.5x moddedoxide
Clearance · join
Players now 0/ 200 0% full
7-day average0peak 1
Rank#15,074top 68%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Tue 13 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 07:45 UTC14d ago 1 – running 0
Fri 2 Oct, 03:32 UTC25d ago 4 halved by day 6 11.2 days 0
Fri 25 Sep, 15:37 UTC32d ago 4 halved by day 3 6.5 days 0
Fri 18 Sep, 16:54 UTC39d ago 3 halved by day 5 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign WLL015EU · groups of 8+ · 1.5x · weekly · 14 on average [EU] Willjum's 1.5x Solo/Duo/Trio | Thursday wipes
    Players 6/175
  2. 02MOD
    Callsign RDA001EU · groups of 100+ · 1.5x · weekly · 4 on average RUST RAID REVENGE |X1.5/X3|СУДНЫЙ ЧАС|SKINS|23.10
    Players 1/100
  3. 03MOD
    Callsign ALK016EU · groups of 16+ · 1.5x · biweekly · 2 on average Alkad #1 (x1.5|Kits)
    Players 0/150
  4. 04MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 722 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 320/400
  5. 05MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 540 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 172/200
  6. 06MOD
    Callsign ATL015EU · groups of 16+ · 3x · weekly · 388 on average Atlas - EU 3x | No BPs | Mondays
    Players 274/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

On Rust Tracker, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| sits in these lists: Best 1.5x Rust servers, EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 1.5x.

How should you read the tags on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

The game's server browser reads these tags from BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|: gmvanilla (Game mode): Game mode: vanilla survival; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| on wipe day?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 3 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 5 where it did not hold.

On what schedule does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| wipe?

Wipe times at BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 14 days 18 hours.

Location and Status

Is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| up, and how does its uptime hold?

Tracking shows BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| online as of now. By its own uptime figure, the last restart was roughly 4 days 11 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| running?

Rust network protocol 2635 and build 168909 on Windows is what BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| runs. To join, your game must be on the same protocol; Steam handles the update.

Is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| holding performance?

Server fps held an average of 84 across the last 48 hours, never below 67. Maximum entities carried: 120,484, from buildings and deployables to everything else. It drew as much as 4,724 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| sit?

No region tag from BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 152.89.199.20:35500.

Player Count

Is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| busy?

Tracking BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|: 0 of 200 slots filled. Over seven days: average 0, peak 1 players. At 19:00 UTC it drew its highest average of the last 48 hours: 0 players.

Where does BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| sit in the server rankings?

On player hours over seven days, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| ranks #15,074, inside the top 68% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

Going by its name, BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| runs 1.5x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| on?

The map on BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++| is procedural, size 4,500, seed 1403708994, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto BTF #1 x1.5 Х2 |КИТ|TP|КЕЙСЫ|FPS+++|LOOT++|?

To connect: start Rust, press F1, enter client.connect 152.89.199.20:35500 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp200
Max players 200 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.