FPS13043
FPS TEST
Offline 152.232.55.114:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 312/375
-
02COMPlayers 414/475
-
03COMPlayers 950/1000
-
04COMPlayers 46/100
-
05COMPlayers 480/8
-
06COMPlayers 974/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry FPS TEST?
Community servers, no tags — the Rust Tracker lists that include FPS TEST. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on FPS TEST?
These tags are published by FPS TEST for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does FPS TEST wipe?
Too few wipes on record for FPS TEST to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 46 days 8 hours.
Location and Status
What is the uptime on FPS TEST, and is it online?
Tracking shows FPS TEST offline as of now, last seen 46 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
What Rust version is FPS TEST on?
Rust network protocol 2633 and build 163794 on Windows is what FPS TEST runs. To join, your game must be on the same protocol; Steam handles the update.
Where does FPS TEST sit?
Nothing on region from FPS TEST; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 152.232.55.114:28015.
Player Count
What is the player count on FPS TEST?
Offline: FPS TEST, last seen 46 days ago.
What rank does FPS TEST carry among Rust servers?
Top – of all ranked servers, and #13,043 on seven-day player hours: FPS TEST.
Settings
Which settings and rules are confirmed on FPS TEST?
The name of FPS TEST carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What map is FPS TEST on?
Generated by the game: the procedural map on FPS TEST.
Connect
Which steps join FPS TEST?
To connect: start Rust, press F1, enter client.connect 152.232.55.114:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.